Shaggy412 Posted March 23, 2018 Posted March 23, 2018 I know that you can change your weapons anywhere with commands. But im curious can you do the same with armor, is there a console command for that?
ArJed Posted April 4, 2018 Posted April 4, 2018 (edited) Armor locker/selection menu CANNOT BE opened/summoned in ME3. Unlike in ME2 where armor locker can be opened by console command: Bindings=( Name="Home", Command="OnlyLoadLevel BioD_Nor_000Cabin |Onlyloadlevel BioD_Nor_002CabinKelly | OnTap 2.0 showmenu | OnTap 3.0 OpenGUI Personalization" ) // Armor selection menu is appears as overlay over game menu (menu needs to be opened to put game on pause and interact with armor selection screen) //; and weapon selection menu cannot be opened: https://forums.nexusmods.com/index.php?/topic/6160573-summon-weapon-locker/ Only working option is to change armor/casual outfit - combat/exploration state: ======== Combat/exploration mode ======== sfxgame.sfxgamemodedefault ( Name=\"PageUp\", Command=\"set SFXPawn_Player bCombatPawn true | QuickSave | QuickLoad\" ) ( Name=\"PageDown\", Command=\"set SFXPawn_Player bCombatPawn false | QuickSave | QuickLoad\" ) - This commands load combat and exploration modes - you can holster weapon down and run through combat area as in non-combat areas; // Lines with fast saving and loading are necessary, because at the moment of the game in memory there is no animation for transition between the modes: Explorer and Battle, which will lead to the drop of the client //; // ! If you make a save in the middle of shooting enemies, then when you load that save - enemies from current spawn won't be there; Slaughter all enemies and only then switch to exploration mode //; from here: https://www.nexusmods.com/masseffect3/mods/563 For modders and users who want to research this option: Opening armor locker in ME3 require to load precise Normandy level - similar to me2 level: something like BioD_Nor_000Cabin level list and misc commands: https://www.tapatalk.com/groups/me3explorer/keybinds-everything-about-spacebar-t166.html https://api.unrealengine.com/udk/Three/KeyBinds.html note: command at biop_nor loads only Normandy main deck level; so, there it has to be level that loads armor selection menu; Edited April 4, 2018 by ArJed
Shaggy412 Posted May 15, 2018 Author Posted May 15, 2018 Awww, thanks for telling me that. Now i can sleep in peace :laugh:
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