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Problems with furniture and animations


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I'm working on a mod and I've added the NpcCouchPlayerHouseSit01. My problem with is that, only one actor can use it at any give time.

 

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This is also happening with some chairs that I added around a dining table.

 

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I have tried moving them more apart, changing positions etc. But it nothing seems to work. Does anyone know what exactly is going on?

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I'm not 100% certain, but its possible that the exit and entry points for some of the furniture might be getting blocked by chairs or walls. If an NPC cannot find a valid entry and exit, it won't use the furniture and the player won't be able to use it either (in that pressing A will not do anything).

 

Additionally, I know that furniture doesn't (normally) allow for more than one actor to use it at a time. With the couch, you might be more successful just getting a geometry-less sit furniture to be lined up with where the couch is. This wouldn't solve the issue of the player forcing npcs off the couch if they're sitting on its furniture, but if the NPC was forced to only use the geometryless furniture the player would always have a spot free to sit next to them (but two npcs wouldn't be able to sit next to each other).

 

Did the couch furniture come standard with two actor spots?

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I know on the chairs only one actor an sit a the time, clearly indicated by the marker.

 

As for the couch, it is the same one used in the player's house in prewar sanctuary. I have used the very same couch type only the ruined version and it was worked. First I ordered the companion to sit down then I did it myself.

Edited by StantonCree
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