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[LE] Conditional Faction/Disposition Switch


Pnubs

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Hey everybody,

 

I have two NPCs which I'll call X and Y. I want both to start hostile towards the player and I want Y to be the minion of X. Upon the death of X, I want Y to become friendly towards the player and become a potential player follower. I have already setup the follower dialogue for Y. I'm not much of a scripter and I have no idea where to start, so if anybody can point me in the right direction or give me instruction, I'd appreciate it. Thanks.

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