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Mods are set up properly but not working


joelbanks5

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So I downloaded my mods for Fallout 4 and have the ones with plugins in the correct order and have properly downloaded NMM for fallout 4 and had it set up the files for me and what not in the correct places, I have also edited the files that needed to be manually updated properly, though I would like to note that there is a slight difference between my files and the files on gopher's video, that being that my files don't have .ini at the end of the name, everything else is the same, with the exception of file size, but I'm assuming that has gotten larger or something since Gopher made his video, as far as the rest of the name and the contents go. So as far as I know everything should be working fine, but when I play Fallout 4, which plays just fine, it is just the base vanilla game, no mods are working.

 

Sorry if I put too many images, I tried to provide as much information that might be relevant.

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First things first, go to the folder options in Windows and uncheck the box in regard to hiding the known file types. This is an old issue with Windows and ince dealt with will save you from file names that have the look of two extentions on them.

 

With that done you get the added bonus of being able to make a file and after editing it renaming it as you need.

 

As to the other issues, NMM has a bug where the ba2 files may not be getting installed or linked to the right place in Fallout 4. Copying those files to the data folder should fix any texture issues. You'll need to look at the mod archives with 7Zip or IZArch to see if your mods have those files, if they do, coping them in should work. You can try to check the links folders (check your mod folder in NMM, see if the virtual folders are there and which one goes to your mod, goid luck).

 

Hopefully this helps you.

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As to the other issues, NMM has a bug where the ba2 files may not be getting installed or linked to the right place in Fallout 4. Copying those files to the data folder should fix any texture issues. You'll need to look at the mod archives with 7Zip or IZArch to see if your mods have those files, if they do, coping them in should work. You can try to check the links folders (check your mod folder in NMM, see if the virtual folders are there and which one goes to your mod, goid luck).

 

 

Where can I find the ba2 files and where is the data folder (I'm pretty sure I know where the data folder is, just double checking)? That whole process after the first 2 steps seems a little confusing. And how do I fix the mods that aren't for textures?

Edited by joelbanks5
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Okay so that doesn't seem to be the problem, how do I keep the game from creating a new fallout4.ini file whenever I launch the game? I read that that one overwrites the other 2 .ini files I've changed so I need to delete it. I've deleted it but everytime the game starts it makes a new one, how do I stop this from happeneing? I've already disabled it from syncing with the cloud through the properties of the game on steam.

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Okay so that doesn't seem to be the problem, how do I keep the game from creating a new fallout4.ini file whenever I launch the game? I read that that one overwrites the other 2 .ini files I've changed so I need to delete it. I've deleted it but everytime the game starts it makes a new one, how do I stop this from happeneing? I've already disabled it from syncing with the cloud through the properties of the game on steam.

Set your .ini files to "read-only" and/or back up your .ini files so if Steam replaces them, you can copy your files back. Also, don't launch your game through Steam.

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To check your mods, click on the gear icon in NMM, once there click the Fallout 4 tab. In that section you'll find a path listing for where NMM downloaded your mods to. Once you know that path, open your file explorer and head there. If you have 7Zip or IZArch installed, double click on one of your mods, the compression program that is set as default will open the archive and you can look through what's installed by NMM. Archive contents will vary a bit depending on if they have an installer packed in, but you should see those ba2 files (file ends .ba2) somewhere in it. If you find one, extract it to the data folder in the main Fallout 4 directory. ESP's and BA2's go there, loose files go where they will.

 

If you're looking for the virtual folders NMM is using, I believe heading to NMM's main folder will lead the way to finding those, but again, there will be a lot of folders, good luck.

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