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SkyTest - Realistic Animals & Predators Mod


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ABOUT THE MOD:

 

 

Link to Download the Mod:

 

http://skyrim.nexusmods.com/downloads/file.php?id=10175

 

 

SkyTEST - Realistic Animals & Predators was the first animal mod which gave new AI Packages for Animals & Predators to give them a more realistic feel, this mod main focus is to make Vanilla Skyrim Animals & Predators act more realistic, this mod does not focus completely on adding more variation to animals since there way too many mods for that, but the mod is not limited to only altering the Ai, the following things is what this mod offers once installed.

 

 

* Animal Foodchain 100% Completed.

 

* Created new spawn points through all Skyrim to give a little more life.

 

* Most animals will try to mate with their species once a year.

 

* Animals will search for water in near by lakes, ponds and river once a day. *WIP*

 

* Predators will go out and hunt 2-3 times a day, if you happend to kill a predator and find some sort of animal meat in their inventory, then is very likely that predator has gone out to hunt successfully prior to his death.

 

* Ambient/Prey animals that search for Flora 3 times a day.

 

* Some animals have unique personality, some will be scared when you approach, others wont like it if you approach and may give you a warning before attacking or running away.

 

* Created few more Bird Flock throughout the big forests, in vanilla Skyrim this is an awsome effect which i encountered only ONCE in all the game.

 

* Animal parents being followed by their cubs, you can encounter mammoths being followed by baby mammoths, or Female Horkers being followed by their cubs... maybe even Bears with their cubs.

 

* Most animals has been given a boost of their Max Speed like Deers, Elks, Bears, SabreCats, Wolves, etc.

 

* Animals has been increased/decreased their Acceleration, example Bears will take a little more before achieving their max speed since in Vanilla Skyrim Bears run to their max speed olmost instantly which is of course... BS, the contrary applies to Deer/Elk, SabreCats, Wolves and many more which should achieve their max speed faster.

 

* Small Critters though all Skyrim, you can encounter small spiders, Roaches, Rats and even Crabs which serve as prey for smaller predators.

 

* Better Factionalized animals, now there is a chance for predators to attack eachother if encountered, in vanilla Skyrim you would get [censored] by wolves, bears, sabrecats, spiders and chaurus all at the same time, they acted like if they were a happy predator family... ANNOYING AS HELL, No more.

 

 

The mod is getting bigger and bigger since i work on the mod on a daily basis, so updates are frequent, if you want to check the mod in full action check the VIDEO SECTION.

 

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**IF YOU HAPPEN TO LIKE THE MOD, PLEASE DONT FORGET TO ENDORSE, IT HELPS KEEPING ME MOTIVATED.**

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HOW IT STARTED:

 

It all started with me getting pissed at the fact that in Vanilla Skyrim all Predator Animals gang against you, so you could have 3 wolves, 2 types of bears and 3 sabercats all against you and ignoring each other, so i decided to fix the issue:

 

 

 

But the mod evolved even further to create the illusion of a Realistic Animal Behavior and Food Chain.

 

 

 

Special Thanks To:

 

"shingouki" for modifying the Deer and SabreCat to give them a more baby feel, AWSOME thanks a lot!!

 

"Jsnider193" whom without his help not even half of this mod would have been made possible, he just keeps supporting!! awsome you rock Man!!

 

"Tytanis" for explaining how to insert videos in the Description page, it took him like 1 min to figure it out, The Master ROCKS

 

"MGE for explaining how the spawn points works, thanks man!

 

 

IMPORTANT:

 

***You really need to wait 72 hours for version .90 and higher and you may need to leave the Area and return.***

 

OR

 

***Do a clean save, to do this first remove the from the Data Launcher, start game... and

Save without the mod***

 

 

***Realistic Animals & Predators" heavily tweaks animal Factions, Packages, Stats and spawn points of the default animals, this means thay any other mod that does the same will conflict with this Mod.***

 

 

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To help the stability of the mod i suggest you to use a new save Game and try to keep your mod count as low as possible,

this mod does not support multimod compatibily, i cant honestly keep track of every single mod out there that conflicts-

with this mod, so dont nag me about this mod conflicts with 1000 other mod, it works FLAWLESSLY in Vanilla Skyrim and also

dont expect this mod to Run well when you are trying to load 10 different animal mods at the same time, sorry thats how it is.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

 

 

******NOTICE:******

 

This mod may conflict with other mods that edits the Factions, Stats, Races and LvlLists, the Known mods to conflict are Real Wildlife Skyrim and Wars in Skyrim, since they both change the default LvlLists you may encounter Skating Animals with no animation or Strange behavior like SabreCats with Wolves voice, what happeneds is that when both mods are trying to create a spawn point it will create a mixture of the actors the mod is trying to spawn from both mods, saddly.

 

ONCE YOU SAVE YOUR GAME WITH THISS ISSUE YOU WILL ENCOUNTER THE ISSUE EVEN AFTER DISABLING ALL MODS! YOU WILL ENCOUNTER SKATING ANIMALS EVEN IF NOT USING THE MOD ANY MOD SINCE THE SPAWN POINT IS STORED IN THE SAVED GAME, VERSION 1.1 OF THIS MOD PREVENTS THIS ISSUE IN FUTURE SAVED GAMES THAT DOES NOT HAVE THE ISSUE, BUT WILL NOT FIX IT IF YOU ARE ALREADY EXPERIENCING THIS ANNOYING "SKATING" ISSUE.

 

 

 

 

VERSION HISTORY:

 

 

 

1.14

 

* Reduced wolf Packs Spawn points, too many of them everywhere causing havok.

 

* Fixed issue with Wolves Leader Packs not attacking correctly.

 

* Fixed few Birdflocks that were placed wrongly, causing them not to fly when approaching the trigger.

 

* Placed more Prey spawn points through all Skyrim.

 

* More optimizations to File structure.

 

 

1.13 **Thanks to shingouki for editing the baby models**

 

* AI Package improvements on find item food/flora.

 

* Added SabreCatCub and Snow that follows mother.

 

* Added the DeerBaby that follows mother.

 

* Predators will no longer attack on sight, they will give a warning if you get too close, you have about 5 seconds to

retreat before they will count you as a threat.

 

* Added Flying Hawks to most of areas.

 

* Twice a year all wild animals will try to mate with their species, date will vary for each species.

 

* New combat behavior for predators.

 

 

1.1

 

 

* Further Increase the AI Package of most Animals.

 

* Packed Meshes/Textures into a BSA file for Easier Install/Uninstall.

 

* Added Smart Fox and Hare to Rorikstead (Hare 1AM, Fox 3AM)

 

* Added Smart Dog in Riften that you can play with if you have any type of food.

 

* Fully Completed the Animal Food Chain.

 

* Prey animals will look for Flora 3 times a day.

 

* Optimized and Rebuild ID structure to prevent Mod compatibility issues.

 

* Further Increased the Speed of Deer/Elk.

 

* Further Increased the Speed of Predators.

 

* Added few more spawn points through all Skyrim (mostly ambient creatures).

 

* Adjusted Animals Health for little more realism.

 

* Added even more Bird Flocks through all Skyrim.

 

* Revised Factions of most Predators.

 

* Fixed minor issues (Invisible Bear Mothers).

 

 

1.07

 

* Bears acceleration speed has been decreased.

 

* SabreCats acceleration speed has been increased.

 

* Deer/Elk acceleration speed has been increased dramatically.

 

* Wolves acceleration speed has been increased slightly.

 

* Removed few wolves pack from WhiteRun plains (were too many)

 

* Added small rats and roaches to the Ratsway in riften.

 

* Further optimization to the file structure to smoother gameplay.

 

 

1.0b

 

* It makes the small critters silent (Finally!)

 

 

1.0 ***(this version comes in two flavors, the Original file keeps Skyrim animals as true as their design, that means there wont be any variations on animals, while the Texture Pack Version gives a little more variation to some animals, so Download which ever you preffer)***

 

* Optimized AI Packages.

 

* More true animal behavior than ever before, predators now have a schedule of hunting and to find things to eat.

 

* Added animal textures created by "wrig675", and Hare/Rabbit Textures created by "chocolambot", THANK YOU BOTH.

 

* Removed Critters from Cities (next versions will get rid completely of them eventually since i was not able to make them Please continue, my good sir.)

 

* Expect the unexpected with some animals... it will amaze you what they can do now.

 

 

0.95b

 

* Fixed small issue with factions.

 

* Added baby mammoth that follows mother.

 

 

0.95 *****ENCOUNTERED A SMALL ERROR, FIXING IT NOW IT WILL TAKE FEW MINS, REMOVED THE FILE TILL I UPLOAD FIXED, SORRY!!*****

 

* Wolves, Bears and SaberCats will hunt for Venison, Beef, Goat Leg, Horker Meat, Horse Meat, Rabbit Leg and Mammoth Snouth & will kill the creatures who carry the items at least once a day,

they will even search for corpses.

 

* RatSmall will hunt for SpiderTiny, SpiderSmall and CharusRoach once a day.

 

* SpiderTiny will hunt for CharusRoach once a day.

 

* SpiderSmall will hunt for SpiderTiny and CharusRoach once a day.

 

* Some Foxes will hunt for SpiderTiny, CharusRoach, SpiderSmall, Hare and RatSmall.

 

* Skeever will hunt for RatSmall, SpiderTiny, CharusRoach, SpiderSmall, Hare and Fox.

 

* Added some spawn points for Bear Black/Brown/Snow "Mother" and cubs who will follow them everywhere.

 

* Added few more flyaway "BirdFlock" points thoughout the big forests.

 

* Added Some non aggresive critters to Solitude, WhiteRun and RiverWood.

 

* Heavily modified the Factions for more true interaction between species.

 

* Wolves now have an Alpha Wolf and will follow him where ever he goes, only the Alpha Wolf carries Ai Packages so he can lead the pack in search for animals or food.

 

 

0.91

 

* Tweaked spawn rate for more regular run away foxes.

 

* Tweaked spawn rate for more regular run away goats.

 

* Tweaked spawn rate for more regular run away deers.

 

* Tweaked spawn rate for more regular run away elks.

 

* Fixed lonely wolf that may attack, now all single and couple wolves will always run away.

 

 

0.90 ***This is the exact same version as 0.90 "Real Predators", the only difference is the new name of the mod.***

 

 

This new version creates the illusion of animals with their own personality.

 

* Made many new spawn points throughout Skyrim for differen types of animals.

 

* Single wolves will always FLEE.

 

* Small Packs of wolves (2-3) will be cautious, this means they will flee when are losing the fight.

 

* Big Packs of wolves (5-7) will be extremely agressive and will stop at nothing.

 

* Chance to spawn a BlackBear (1-3 chance) that will be Coward.

 

* Chance to spawn a BearCave (1-3 chance) that will be Cautious, this means they may flee when are losing the fight.

 

* SnowBears are always brave and really aggressive.

 

* Chance to spawn a Deer/Elk (1-3 chance) that will always be Brave, while the rest will be Coward.

 

* Chance to spawn a Fox/Artic (1-5 chance) that may be aggresive.

 

* Added SmallCrab Spawn Points to rivers and lakes.

 

* Added female Horkers.

 

 

0.87

 

* Male Deers and Elk will give you a warning if you come close to them, if you keep approaching they MAY attack, denpending of your level.

 

* Foxes will try to scare you away if you come too close to them, but will eventually Flee (they may attack, but does not happends too often).

 

* Mudcrabs will stop attacking you on sight and will only attack if you really get close to them.

 

* Wild Goats will give you a warning and may attack if you get too close (depends on your level).

 

You can see the animals acting more life like when approached instead of just running away in the following videos:

 

 

0.85

 

* Deer speed has been increased by 25%

 

* Elk speed has been increased by 30%

 

* All 3 types of Bear speed has been increased by 10%

 

* Wolf speed has been increased by 20%

 

* Ice Wolf speed has been increased by 25%

 

* All 2 types of SaberCats speed has been increased by 25%

 

* Domestic Goat speed has been increased by 10%

 

* Wild Goat speed has been increased by 13%

 

* Wild Dogs speed has been increased by 15%

 

 

0.81

 

* Farm animals will stop reporting crimes, you will still get a 5 bounty if a guard see you attacking a farm animal... what? you think you can just go out and kill someone

elses farm animals with no repercution? still 5 bounty is not a big deal, guards will pretty much ignore you with 5 bounty.

 

 

0.80

 

* Predators Factions has been made enemies, this will cause to stop ignoring each other when you encounter 2 or more types of predators (Example Wolves may

attack Bears, or Bears may attack SaberCats)

 

 

 

FUTURE PLANS:

 

Add even more "Smart Animals" to some Key Locations to give the illusion of true animal behavior.

 

 

 

Check out my other Mods:

 

 

"SkyTest - Settings"

 

http://skyrim.nexusm...le.php?id=12480

 

"SkyTest - Harder Creatures"

 

http://skyrim.nexusm...le.php?id=12481

 

 

CREDITS

 

shingouki2002 for modifying some animal meshes to give a baby appearearance

 

wrig675 for her Bellyaches texture Pack.

 

Chocolambot for his HD rabbit Texture Pack

 

 

 

******IF YOU HAPPEN TO LIKE THE MOD, PLEASE DONT FORGET TO ENDORSE.******

 

 

 

CONTACT:

 

[email protected]

Edited by etayorius
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Fixed them, but the forum wont allow links with too many videos... thats kinda mean... anyway just check the site the official DOWNLOAD site for videos.

 

http://skyrim.nexusmods.com/downloads/file.php?id=10175

Edited by etayorius
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