kschang77 Posted April 18, 2012 Share Posted April 18, 2012 (edited) I have multiple mods loaded: FOOKProject NevadaMission Mojave which all adds a bunch of items to the FNV world. Obviously some items are sortable, while others are just, well, junk. As both FOOK and PN have their own inventory sorter, AND there is BIS (Brumbeck's Inventory sorter), combined sorter, and there are STILL stuff that's not sorted. I can't enable both FOOK and PN's sorters as they sorta conflict with each other. I get FOOD:FODR: Cram (double labelled) as an example. I disabled both FOOK and PN but BIS left a ton of stuff unlabelled (I think Mission Mojave added a bunch of ammo that's not sorted by anything, among other things) Is there something that kinda sorts everything, or at least the important stuff like ammo, aid, and so on, but all the variants, not just the basic? Or is load order going to affect this sorting and all? I have all the compatibility patches loaded. This is my current load order FalloutNV.esmWARZONES - Misanthropy Pure.esmFOOK - New Vegas DLCs.esmFOOK - New Vegas.esmAWorldOfPain(Preview).esmProject Nevada - Core.esmProject Nevada - Cyberware.espClean-Deluxe FNV.esmaHUD.esmiHUD.esmWMVM.esmCASM.espBIS - Brumbek's Inventory Sorting.espBIS - Dead Money.espBIS - Honest Hearts.espBIS - Old World Blues.espBIS - Lonesome Road.espBIS - Gun Runners Arsenal.espBIS - More Cactus Water Recipes.espmarkers.espFlashlightNVSE.espClean-Deluxe FNV Merge - AWOP.espMission Mojave - Ultimate Edition.espEVE FNV.espFOOK - New Vegas DLCs.espFOOK - New Vegas.espFOOK GRA Ammo Hotfix.espFookAshGooFix.espMMUE-CP-FOOK.espMMUE-CP-EVE.espMMUE-CP-AWOP.espClean-Deluxe - WARZONES.espMojaveExtended100.espMojaveExtended20.espMojaveExtended40.espMojaveExtended60.espMojaveExtended80.espMMUE-CP-PNCore.espAmmoCollectingFPSstyle.espThe Mod Configuration Menu.espClean-Deluxe FNV Merge - All DLC.espThe Weapon Mod Menu.esp Total active plugins: 42Total plugins: 62 Edited April 18, 2012 by kschang77 Link to comment Share on other sites More sharing options...
kschang77 Posted April 19, 2012 Author Share Posted April 19, 2012 Also noticed something Sorter's supposed to be active both in Pipboy AND Merchant / Inventory transfer, right? I have to find the pattern... Link to comment Share on other sites More sharing options...
blove Posted April 19, 2012 Share Posted April 19, 2012 The FOOK sorter should disable if PN is detected since they both use the same code. Never tried BIS. Link to comment Share on other sites More sharing options...
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