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Should plasma weapons have been explosive skill/fire damage?


SirDanest

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It's easy. Buy the 25mm grenade APW with all mods and go to town.

 

Many chars mine have explosives as a main skill combat and this weapon is incredible.

 

Also pick mad bomber perk because MFC cluster rulez.

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In fallout 4, apparently the plasma weapons do both ballistic and energy damage. If that is how NV does it, I haven't noticed.
I guess I like them from a perspective of explosives because I can imagine super-heated plasma burning someone to a crisp more than turning them into green puddles. Green puddles would have been better for more alien(ish) weapons maybe. But ah, green plasma puddles have become sort of an iconic part of fallout, and it's rarely meant to be a realism simulator.

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