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Random crashes with different memory adresses


Darkangelmn

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I keep getting random crashes all the time, the more plugins and SKSE dlls I use the worse it seems to get. This was more of a problem in old Skyrim, but I got that version to stability perfection by merging mods and patches, using bare minimum .ini changes and applying remedies for the game engine.

 

I wanted to get some help in another modding site (that was at some point not named), but the thread is only dedicated to analyzing old Skyrim crash dumps so it isn't helpful because Skyrim SE is 64-bit.

With Special Edition none of my expertise on modding the game has gotten me closer to getting this version to run stable even with less complex mods. I am running stock inis, FPS limited to 60.

 

Most of my load order should be fine in my opinion, but even with a minimal load order with only USEEP installed this can still happen, but sometimes even more often with less plugins.

 

Don't worry about AOS patches and the like, they are implemented through merges.

 

I'm using a different Steam game folder, because Windows 10 is a ***ch when it comes to file permissions and modding.

 

The only way to figure out what is happening is by looking at the memory dumps provided. Not many people can debug the game especially with the tweaked engine, I certainly tried with a few programs on old Skyrim executable, but assembly/C isn't my thing.

 

I noticed that I get a balanced amount of crashes. 50/50 happens in interiors when I look at an object or activate a container or just wandering in exteriors and it seems to happen for no reason at all. The container crashes are the stuff of nightmares from the mod QuickLoot, which is unstable when used with other SKSE plugins or just some mods in general, sometimes it's luck and it just works for some people. But I am not running QuickLoot, I don't remember ever getting a crash when looting containers in old Skyrim at least when QuickLoot isn't installed.

 

There are some mesh replacers but none of them are major. I am currently not running SMIM, because I don't want my framerate to tank.

 

Assistance is very much appreciated at this point, as I have exhausted almost every option. Apart from disabling a system overclock that even Fallout 4 has no problem with, I can use that game as a sanity check for memory problems, as FO4 crashes very quickly as soon as an unstable OC has been done.


Load Order:

*Unofficial Skyrim Special Edition Patch.esp
*Skyrim Project Optimization - Full Version.esm
*Cutting Room Floor.esp
*RelightingSkyrim_SSE.esp
*SkyUI_SE.esp
*iNeed.esp
*iNeed - Extended.esp
*Verdant - A Skyrim Grass Plugin SSE Version.esp
*Prometheus_No_snow_Under_the_roof.esp
*Better Dynamic Snow.esp
*Better Dynamic Snow - NSUTR Patch.esp
*NoRadialBlur.esp
*Dragon Stalking Fix.esp
*PeopleAreStrangers.esp
*DisableHDREffects.esp
*NoBSAIProjectileDodge.esp
*AHZmoreHUD.esp
*Fantasy Soundtrack Project - Combat.esp
*Fantasy Soundtrack Project.esp
*BetterQuestObjectives.esp
*BetterQuestObjectives-CRFPatch.esp
*Realistic Death Physics - No Animations - Skyrim.esp
*JaxonzRenamer.esp
*Miscellaneous Merged.esp
*Andromeda - Unique Standing Stones of Skyrim.esp
*Dr_Bandolier.esp
*KS Hairdo's.esp
*beltfastenedquivers.esp
*widescreen_skyui_fix.esp
*ExpandedJewelryCrafting.esp
*Realistic AI Detection 2 SE Lite.esp
*Moss Rocks.esp
*ScopedBows_ArrowTweaks.esp
*Chesko_LoreBasedLoadingScreens.esp
*Blues Skyrim.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*CrittersAintSnitches.esp
*WeightLessLegacyAll.esp
*ZIA_Complete Pack_V4.esp
*ScopedBows.esp
*Ordinator - Perks of Skyrim.esp
*Heads Up Display Merged.esp
*icepenguinworldmapclassic.esp
*CRF - Lighting Overhaul.esp
*Point The Way.esp
*TKAA.esp
*TheChoiceIsYours.esp
*Blowing in the Wind SSE.esp
*SofiaFollower.esp
*Provincial Courier Service.esp
*notice board.esp
*The Paarthurnax Dilemma.esp
*BetterQuestObjectives-PaarDilemmaPatch.esp
*NotSoFast-MainQuest.esp
*Map Markers Complete.esp
*No Snow Under The Roof - CRF Patch.esp
*Mortal Enemies - Rival Remix.esp
*Vigor - Combat and Injuries (SE).esp
*Wildcat - Combat of Skyrim.esp
*dD - Enhanced Blood Main.esp
*Gildergreen Regrown.esp
*HarvestOverhaul_Redone.esp
*Unique Uniques.esp
*Cutting Room Floor TKAA Patch.esp
*SubsurfaceScatteringShader.esp
*AK- Boethiah Alternate.esp
*ClassicClasses.esp
*CCB_AndromedaPatch.esp
*Audio Overhaul Skyrim.esp
*Immersive Sounds - Compendium.esp
*Weather Systems Merged.esp
*XPMSSE.esp
*Imperious - Races of Skyrim.esp
*EntropyFollower.esp
*Immersive Citizens - AI Overhaul.esp
*Relationship Dialogue Overhaul.esp
*Hunters Not Bandits.esp
*RDO - CRF + USSEP Patch.esp
*Entropyskyrim.esp
*SeeEnchs.esp
*My Home Is Your Home.esp
*RealisticWaterTwo.esp
*Audio Patches Merged.esp
*RealisticWaterTwo+-+Verdant+Patch.esp
*RealisticWaterTwo - iNeed.esp
*RWT Lod Fix.esp
*ELE Merged.esp
*VioLens SE.esp

This is my most recent crash dump. Up top it has a brief description of what happened just before the crash. As far as I know these are partial logs, there's more information that is logged in the .dmp files, but I only posted what seems to be most relevant.

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Another One:

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Okay, I just went all out this time. I put on some windows 10 tweaks and also forced Skyrim to run through a debugger and made it beg to crash.

 

No surprise. It didn't crash after various save loading, deaths, container opening, combat and exploring. At least it didn't as soon as I expected it to.

 

This is the sort of problem I have with Bethesda games, they crash when you don't want them to, but they don't when you need them to crash. No need to mess with my life like this... I swear it's testing my sanity since 2011. It's trying to divide by zero or something.

 

I know what else I can try, it's either the debugging process that doesn't let it crash, or it was my tweaking around settings.

 

Edit: Okay, I wasn't ready for a full play session but I managed to finally crash the game after 2 hours, which is most I have gotten out of SSE so far. I need sleep now. With the work I am pulling I can't put 3-4 hours in a single play-through anymore.

 

It crashed with the same thing again. "The thread tried to read from or write to a virtual address for which it does not have the appropriate access." is the cause for the exception.

 

I had my system tested with memtest, had a clean Windows 10 install, ran everything with and without Admin privileges, and for the life of me I can't figure this out on my own.

 

Here's what the debugger got: https://pastebin.com/LVYFKway

 

And the paired minidump which I attached the SkyrimSE process to:

 

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