lithic01 Posted April 18, 2012 Share Posted April 18, 2012 (edited) As part of my mod I have been trying to adjust the crime values/degrees of attacking or killing chickens. I would like to make it so that attacking a chicken is not a crime and killing one is equivalent to assault (40 gold penalty), but I can't seem to find where to adjust these values. I assumed it would be part of "chickenFaction" but it doesn't seem to be. Is it through a certain game setting value or another place entirely? Thanks in advance for any help. Edited April 18, 2012 by lithic01 Link to comment Share on other sites More sharing options...
ACSputnik Posted April 19, 2012 Share Posted April 19, 2012 As part of my mod I have been trying to adjust the crime values/degrees of attacking or killing chickens. I would like to make it so that attacking a chicken is not a crime and killing one is equivalent to assault (40 gold penalty), but I can't seem to find where to adjust these values. I assumed it would be part of "chickenFaction" but it doesn't seem to be. Is it through a certain game setting value or another place entirely? Thanks in advance for any help. Check the Crimes part of the ChickenFaction you should be able to edit the value of each crime (trespassing, assault, murder, etc). I used 1,000 for all of them, except trespassing, for my custom faction so that any and all crimes are are automatically passing the threshold of attack-on-sight, and trespassing gets you arrested and thrown in a dungeon (castle dungeon not random wilderness dungeon)..... ...But that does give me an idea...If you get caught by city guards you are then stripped of all of your belongings aside from some rags and an iron knife and have to make it back to that city to get your stuff. Fast travel is disabled as well. Link to comment Share on other sites More sharing options...
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