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modding nubster requesting some advice


LeebrawDGAF

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sup fellas :D

i know with my lack of introduction and straight forward questioning i wont be making many friends, but i've spend the last ~8 hours getting informed about modding NV and i really just want to get my intel done allready and get going with some tuning. :)

my FO carreer originally started with FO1 and i was very impressed with the first two parts of the series and tbh a lil bit disappointed with FO3. But well i decidet to give it another chance with a friends help and a ton of mods which really boosted my impression of the game... i bought FO NV for my ps3 at release and just felt like been kicked in the teeth (bugs, game freezes, crashes -> the game was simply unfinished >:/ )

well now i got myself the ultimate (ofc allready patched) edition with all the dlc's and want to feel the same amazement like with the fully moddet FO3, but well i d'ont really know how to do it myself.

d'ont worry i've been watching gophers tutorial vids and also lurked the NV mod index for several hours so i guess i'm not a complete plain sheet, but well there are still some things unclear to me and i would like to fill those gaps with some pro advice :D

 

_TL;DR_

 

with my i5-2500k, hd6900 flex, and 8gig ram (i know 4gig is the max) i hope to get the most graphically enriched Mojave packed with a lot of new areas, quests, npc's and the toughest difficulty somehow possible.. basically i'd love to have a mixture of s.t.a.l.k.e.r, bf3, MOAR RPG elements and the scenery of fallout :D so uhm would be nice if you could tell me about known compability problems with the upcoming list of mods and some suggestions what i could add to work towards that goal, or just rate the mods. further i dont really know what benefit i could have with using FOMM together with NMM, some hints about mod loading order would be nice also i didn't really get how i can control the features overwritten by other mods (through mod order) and how exactly this mod merging works. plz guys share some wisdom and excuse my at times broken english ^^ ...teh (updated) list:

 

 

<Utilities>

(?)#FOMM|Fallout Mod Manager# ~> why with NMM installed?

(DONE)#Nexus Mod Manager#

(DONE)#NVSE#

(DONE)#NVSE 4GB+ loader#

(DONE)#MCM# http://newvegas.nexusmods.com/mods/42507

#FNVEDIT|# http://newvegas.nexusmods.com/mods/34703

(?)#NV Stutter Remover# http://newvegas.nexusmods.com/mods/34832 ~> what does it do? :L

#BOSS Mod Organizer# http://newvegas.nexusmods.com/mods/35999

(DONE)#ATI plus D3D9#

 

<Conversions>

#Willow# http://newvegas.nexusmods.com/mods/41779

(DONE)#Project Nevada# + DLC/WMX/EVE compability patch

(?)#FOOK New Vegas# http://newvegas.nexusmods.com/mods/34684

#New Vegas Bounties# http://newvegas.nexusmods.com/mods/37310

#A World Of Pain# http://newvegas.nexusmods.com/mods/38719

#CONELRAD Civil Defense Radio# http://newvegas.nexusmods.com/mods/35061

(?) #Monster Mod# http://newvegas.nexusmods.com/mods/41361 ~> AWOP does integrate them allready doesn't it?

(?) #Burning Sands Adventure MODS# http://newvegas.nexusmods.com/mods/37172

(?)# Rust Town V2# http://newvegas.nexusmods.com/mods/39454

 

<Visual Enhancements>

#Nevada Skies# http://newvegas.nexusmods.com/mods/35998

#Electro City# http://newvegas.nexusmods.com/mods/37908

#FNV|Enhanced Shaders# http://newvegas.nexusmods.com/mods/34868

#Enhanced Blood Textures# http://newvegas.nexusmods.com/mods/34917

(DONE)#EVE|Essential Visual Enhancements# http://newvegas.nexusmods.com/mods/42666

(DONE)#Weapon Retexture Project# http://newvegas.nexusmods.com/mods/38285

#Weapon Animation Replacers# http://newvegas.nexusmods.com/mods/38527

(?)#DYNAVISION 2# http://newvegas.nexusmods.com/mods/40077

(?)#Detailed Normals textures# http://newvegas.nexusmods.com/mods/38196

(?)#Wasteland Flora textures# http://newvegas.nexusmods.com/mods/39856

#OJO BUENO texture pack# http://newvegas.nexusmods.com/mods/39755

(?)#NV Redesigned 2 (Profject Beauty NV)# http://newvegas.nexusmods.com/mods/39218 ~> herd there are a lot of compability problems any suggestions how to resolve them quickly??

 

<HUD Mod's>

(DONE) principally the same as gopher's

 

<Items>

(DONE) #WMX|Weapon Mods Expanded# +EVE/DLC patches

#TGs Armor Collection NV# http://newvegas.nexusmods.com/mods/35740

(?)& Nordic Firearms# http://newvegas.nexusmods.com/mods/39754

(?)#NCR Rearmament# http://newvegas.nexusmods.com/mods/40139

(?)#ADAM - A Definitive Armor Mod# http://newvegas.nexusmods.com/mods/43192

 

oh yeah and sorry for the textwall, cheers! :J

Edited by LeebrawDGAF
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I have not used many of the other mods on your list, but one of my favorites is "tuckered out". It adds a lot more to making the game feel real.

Having unified HUD and either electro city (with darker nights) or nevada skies definately adds to the effect.

 

As for load order, I have been using LOST (Load Order Sorting Tool), but Nexus Mod Manager has a sorting utility included.

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thanks for the reply i will definately take a look at tuckered out - had any problems combining it with project nevada?

i think i'm starting to figure out the load order thingy by myself never have seen NMM sorting anything by itself tho :L ty anyways

 

>> FOR ALL NEW READERS; i allready did an update to my list, crossed some things off, marked what i've got to work and what i've patched etc. mainly i think i can handle the basic organizing of mods now; what i could use from you guys are suggestions which mods would work/ immerse good with my allready installed ones PLUS some tips which texture mods really contribute to OJO BUENO and which ones simply cause a conflict of style :) thanks in advance

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