devilon Posted April 19, 2012 Share Posted April 19, 2012 How does one go about using items from another mod in your mod. For example, let say I have a mod that has a particular monster dropping new items. I'd like to make a mod that uses an item or two from that mod to create something new. However, every time I try to do that, my mod saves without any knowledge of the items I tried to use. For example, say the recipe I create is: vanilla spell tome (item1), vanilla clutter (item2), and 1 piece from another mod (item3). When I save my mod, it changes the recipe to just being item1 & item2. Any help would be greatly appreciated. Also, if you feel up to it, how does one put a recipe into a category on a crafting station or is it even possible. Link to comment Share on other sites More sharing options...
tunaisafish Posted April 20, 2012 Share Posted April 20, 2012 http://forums.nexusmods.com/index.php?/topic/650090-question-modifying-a-mod/ For the last Q, take a look at the keywords like ArmorMaterial* etc.This Bethesda Tutorial covers Forging & Tempering. Link to comment Share on other sites More sharing options...
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