Noagrac Posted April 20, 2012 Share Posted April 20, 2012 (edited) So, what happened was one of my companions died, but a while later I wanted him to help me again. I didnt know the console command "resurrect" yet (Im new to console commands). After finding the console command to bring him back to life, I couldent find his corpse. So I found another command to find his body. But when I warped to his body, I found the weirdest thing EVER! I was in some sort of interior, it was shaped like this + and the walls and ceiling were stone brick. The lighting was purple, and walking around in there was Nazeem, Brill, and a naked Malborn. In the middle of the area was a stack of naked bodys of all the innocent people I have killed, including my companions. I used TFC and found that the skybox was black. What the f*** is this place? Edited April 20, 2012 by Noagrac Link to comment Share on other sites More sharing options...
yota71 Posted April 20, 2012 Share Posted April 20, 2012 never found a place like this, what command you have used? i will check this place, just in curiosity if you want to exit from that place bring up the consolle ant type: coc whiterun Link to comment Share on other sites More sharing options...
TheVampireDante Posted April 20, 2012 Share Posted April 20, 2012 That's where the dead NPC bodies are moved to after they are cleared from the world cells. It's just a storage area (one you're never meant to find). Never could understand why those walking NPC's are there though... Link to comment Share on other sites More sharing options...
Noagrac Posted April 20, 2012 Author Share Posted April 20, 2012 never found a place like this, what command you have used? i will check this place, just in curiosity if you want to exit from that place bring up the consolle ant type: coc whiterunI used the command: Player.moveto X. X being the dead NPC's reference ID. Link to comment Share on other sites More sharing options...
yota71 Posted April 20, 2012 Share Posted April 20, 2012 can you give me that consolle command Dante? i am truly curious :) Now tommorrow i try to kill lydia and trough that command seeing this place :) or maybe the coc code is more simple :) Link to comment Share on other sites More sharing options...
CoCoKrunch Posted April 20, 2012 Share Posted April 20, 2012 Maybe some kind of Bug? Link to comment Share on other sites More sharing options...
Rooker75 Posted April 20, 2012 Share Posted April 20, 2012 I found that place once, trying to find an NPC I needed for a quest. Turns out she'd been killed by the Windhelm Butcher prior to the quest. Link to comment Share on other sites More sharing options...
xlcr Posted April 20, 2012 Share Posted April 20, 2012 (edited) hi, you folks might find this search resource interesting, List of Skyrim Cells - Teleport Locations in Skyrim: http://www.skyrimsearch.com/cells.php?h=12&w=2&CID=Skyrim locations w/COC console codes, including 'Developer Cells' (original versions of some areas later revised). fyi, using COC (Center On Cell) teleports only you (not followers) to a specific pre-programmed point in a cell; which, is not the same as using fast travel.anyway please remember, to teleport out of these non-gameworld areas back to normal Skyrim space use 'COC WHITERUN' or RIVERWOOD/other..some other developer locations of some note:coc qasmoke ; Editor Smoke Test Cell.coc Aaamarkers ; ancient dragon flying, no collision floor. @Noagrac, location you discovered is: coc WIDeadBodyCleanupCell ; WI Dead Body Cleanup Cell. http://elderscrolls.wikia.com/wiki/Console_Commands_%28Skyrim%29coc WIDeadBodyCleanupCell - This particular cell holds all the bodies of town or quest related NPC's that have died at one point. If at any point a NPC that used to appear in a village or town is suddenly missing, there is a good chance that a dragon, bandit or other hostile may have killed them while you were in their vicinity without your notice. While in the cleanup cell, you can select the dead NPC, resurrect them and move them to a desired position through the console as normal to have them resume their normal lives again. Do take notice that NPC's who were supposed to have died in a quest may still be mentioned in conversations as being dead. NOTE: when you desire to leave the cell again, simple use the coc command to go to a different area, such as coc riverwood. Edited April 20, 2012 by xlcr Link to comment Share on other sites More sharing options...
kuinngu Posted April 20, 2012 Share Posted April 20, 2012 That sounds really interesting. Someone post a picture! :blink: Link to comment Share on other sites More sharing options...
Perraine Posted April 20, 2012 Share Posted April 20, 2012 In regards to why some NPC's are walking around, I think the game also uses this cell to "store" poar widdle wost followers and NPC's, so on the frequent occasions when Lydia disappears (gone shopping for more bread rolls maybe?) She will sometimes end up there, until you stop moving long enough for the game to 'teleport' her back to you or her 'home' cell ... I understand It also seems to be the cause of the "corpses at the wedding" bug, as nothing spoils a nuptial celebration like a dead relative showing up ... And of course it's great for adding that extra bit of bloat to your save files Link to comment Share on other sites More sharing options...
Recommended Posts