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[LE] How to make an armor set bonus/enchantment


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1. You need a perk object with a "Mod Incoming Damage" entry point that only runs 50% of the times, or something similar. I don't have enough knowledge on this subject to guide you properly, but perhaps someone else can.

2. You need an OnEquipped event on all set pieces that checks whether you have the other set pieces equipped, then adds the perk to the player if you do.

3. You need an OnUnequipped event on all set pieces that removes the perk from the player.

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