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darnified ui how to make dialog fonts bigger?


Deleted44466682User

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You'd have to either replace the font or tell the xml file to use a different font already in your game.

 

There are some fonts already created by other users in the Nexus, not sure if any would be large enough to fit your needs.

(do a search for font)

There are also a couple editors as well.

One can modify the fonts already in your game

https://www.nexusmods.com/oblivion/mods/48029

and the other can take fonts on your computer and generate Oblivion Friendly fonts or something like that.

https://www.nexusmods.com/oblivion/mods/2331

 

I haven't messed around with the utilties

I'm just pointing out some solutions that might work.

 

If there is already a font in your game that you'd like to use,

you can edit the xml file and use a different font.

 

make a copy then open the xml with notepad++

[game directory]\data\menus\dialog\dialog_menu.xml

scroll down to the section....

<text name="dialog_text">

 

edit the <font> property that reads...

<font> <copy src="darnui_settings" trait="_dlgfont" /> </font>

to make it look like...

<font> 1 </font>

 

Font 1 is the font you chose for your menu when you install Darn via omod (I think hehe)

Try swapping out to a different number for each font you have

Think there's 6 you can try from

<font> 2 </font>

<font> 3 </font>

and so on....

 

if it don't work out, just replace the edited xml file with the copy you made

and its back the way it was.

 

If you downloaded something like,

Cinematic Dialog HUD

then your xml file might not match Darn's.

I haven't looked at it, but it should have a

section somewhere for your dialog text

with the <font> property.

 

Long day at work.

>>>> Brain Fried <<<<

Use at your own risk

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