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Do you need to use Wrye Bash if you have a lot of mods?


kettering

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I ask because I do use quite a few, but up until now I've only used NMM and BOSS and haven't had many problems. I have the occasional bug, but I can usually handle it with those two programs. I often see it suggested to use Wrye Bash, so I downloaded it, but... it's really confusing to me haha. I don't really understand what it's used for. I also read that you have to remake a patch every time you add/remove mods, which I do periodically, so that sounds kind of like a pain in the butt. :/

 

Is it really necessary to use this program?

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Well, technically speaking, SKYRIM.EXE is done for 32bit sysems, this means that one cannot simply exceed the mod limit (155 mods loaded, as far as I know). WyreBash makes it possible to exceed that limit by MERGING mods that can be merged (like 10 armor mods merged into 1 only) and this is done by the bashpatch. Its easy once you can started, check a tutorial on youtube. there's surely one
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If you are a mod-builder, Wrye Bash is great for .espification and .esmification. (Performing the bit flip for the purposes of creating mastered patches.) But this is likely not the reason you downloaded Wrye Bash, and may have been one of those confusing things you saw and did not understand. Edited by David Brasher
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@David Basher

 

Bit flipping with Wyre Smash to switch a file from a BSM (master) to/from a BSP (plugin)? Is using Wyre Smash how modders do this?

 

I have a mod ready to go, except for adding the doors, and the quest journals/letters. (10 plus detailed locations, etc. 6 weeks work, almost full time - I'm retired.. lol) I have wanted to have it a master so players won't have to move out and move back into the palace every time I update the mod. But I haven't figured out how to make a plugin a master. The CK seems to only want to make plugins dependent on the ESM. And all the tutorials and tools, (many seem to be retreaded Oblivion / Fallout tools) are confusing as to which is really safe to use. One says you have to use NET 2.5 I have a more recent NET, required for other programs. Can you run more than one version of NET? The blurb I read said no, you can't. Really frustrating / confusing/ and I'm really not stupid - just - never mind. Might you point me in the right direction? I have a large home / quest /lore mod in plugin (ESP) ready to go the final step before release.

 

But I really want to do it as a ESM. How? Please.

 

 

@gasit Thanks Gasti i'll install TesNip. There are two versions out there, does it matter which one? Thanks again.

Edited by elanaagain
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