payl0ad Posted April 3, 2018 Share Posted April 3, 2018 Hey everybody, I've been asking this over and over on reddit and my mod pages and never had success, but here we go again. I am currently working on updating PIRAD to a point where it's feature-complete and does everything it should while doing nothing it shouldn't. That's an important milestone because it's something we'd probably also release on XB1, and it's also the last iteration we actually *can* release on XB1. That's because the iteration afterwards would include 2 things: MCM support and HUDFramework support, both of which are PC-only. Now, I can do the MCM part, doesn't seem too hard. However, that iteration (which will carry version number 1.0, currently being at 0.9.7 and working on 0.9.9) will need a working HUDFramework widget (or two of them) that does/do 2 things: display an ActorValue in real-time in some sort of bardisplay a warning icon similar to the Rads warning for a different set of MagicEffects when the player is hit with one of them I don't have any working knowledge of AS3 and I don't care about learning it (I know this sounds cocky). I also don't own any software that would enable me to build the swf file, I think. That's done in Adobe Flash, right? I've tried to take apart some demo widgets with free flash decompilers but that doesn't lead me anywhere. Literally nothing of that stuff makes sense to me, and I am able to write working code (as demonstrated by PIRAD). So if anyone is able to help out and is fine with his or her assets being released as Creative Commons (we won't change our license for this) please give me a heads-up. Thank you for your attention! Link to comment Share on other sites More sharing options...
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