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Player NPC-like dialog


evan12

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I think from an immersion standpoint it would be grand if one could make a mod for Skyrim which gave the player's NPC some of the dialog hellos and other misc reactions to things like shouting things at enemies during combat. I remember there being some form of this mod for Oblivion, and it was great.

 

 

 

Thanks for reading! :)

 

 

 

EDIT:

 

DRT has a very basic version of this idea (if the way I explained it didn't make sense to you), where you can greet NPC's. Been modding with the script a bit, and I've gotten the player to also say goodbye. But I know just about nothing in Papyrus scripting.

Edited by evan12
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I think from an immersion standpoint it would be grand if one could make a mod for Skyrim which gave the player's NPC some of the dialog hellos and other misc reactions to things like shouting things at enemies during combat. I remember there being some form of this mod for Oblivion, and it was great.

 

 

 

Thanks for reading! :)

 

 

 

EDIT:

 

DRT has a very basic version of this idea (if the way I explained it didn't make sense to you), where you can greet NPC's. Been modding with the script a bit, and I've gotten the player to also say goodbye. But I know just about nothing in Papyrus scripting.

You don't play as an NPC. NPC stands for Non-Playable Character...

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I think from an immersion standpoint it would be grand if one could make a mod for Skyrim which gave the player's NPC some of the dialog hellos and other misc reactions to things like shouting things at enemies during combat. I remember there being some form of this mod for Oblivion, and it was great.

 

 

 

Thanks for reading! :)

 

 

 

EDIT:

 

DRT has a very basic version of this idea (if the way I explained it didn't make sense to you), where you can greet NPC's. Been modding with the script a bit, and I've gotten the player to also say goodbye. But I know just about nothing in Papyrus scripting.

You don't play as an NPC. NPC stands for Non-Playable Character...

 

 

You're right, I meant to say actor - not NPC. I wrote that at two in the morning, my bad. :)

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