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Enemies use Improved Weapons (smithing + leveled lists)


Griffin178

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The general idea for the mod is that enemies would use smithed/improved weapons on a random chance. At lower levels, you would only see unenhanced, fine and superior. Gradually, as you leveled up, you would start to see enemies with flawless, even epic weapons. Eventually, Legendary weapons would be added as well. Of course, not every enemy would have an improved weapon, but I think that implementing this would make it so that, if a player wants to, they can ignore smithing as well as make human enemies more challenging. There would be a bit of balancing required in order to make this not OP, but I would love to see this in the game.
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