Griffin178 Posted April 21, 2012 Share Posted April 21, 2012 The general idea for the mod is that enemies would use smithed/improved weapons on a random chance. At lower levels, you would only see unenhanced, fine and superior. Gradually, as you leveled up, you would start to see enemies with flawless, even epic weapons. Eventually, Legendary weapons would be added as well. Of course, not every enemy would have an improved weapon, but I think that implementing this would make it so that, if a player wants to, they can ignore smithing as well as make human enemies more challenging. There would be a bit of balancing required in order to make this not OP, but I would love to see this in the game. Link to comment Share on other sites More sharing options...
tg08096 Posted April 22, 2012 Share Posted April 22, 2012 I would love this. Especially at higher levels, bandit quests are all too easy, but if they had better stuff, maybe some nice perks, they would be worth fighting. Link to comment Share on other sites More sharing options...
Griffin178 Posted March 19, 2013 Author Share Posted March 19, 2013 A mod with this concept has actually been made, check it out:http://skyrim.nexusmods.com/mods/33502 Link to comment Share on other sites More sharing options...
Recommended Posts