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[HELP] Weird skytextures


boondoctor

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[My problem:]

https://i.imgur.com/l3mIWNA.jpg

https://i.imgur.com/mPQ6APJ.jpg

 

So i'm completely in love with the Old World ENB, but im getting a very odd sky. It has a constant solid color of white, that fades up to blue. A friend of mine is running the same ENB from my recommendation, and his sky looks completely normal; https://i.imgur.com/v6Jmhwi.jpg

He is only running with Nevada Skies, NMCs and YUP.

 

I've got quite a larger list, but if someone could help me figure this s**t out i'd be happy as a dog, it has grown to quite a frustration.

https://i.imgur.com/m2R91hW.png

https://i.imgur.com/FYAXDe7.png

https://i.imgur.com/68Xxrq4.png

 

All DLCs

NMM

NVSE

4GB patch

ENB

Edited by boondoctor
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Please provide ALL the information requested in the wiki "How to ask for help" article. Don't forget to identify things that do not appear in the "load order", such as NVSE and it's related plugins, texture replacements (specifically their larger image sizes: 1024x1024, etc.), and "post-processors" like ENB or SweetFX. In particular, screenshots of your load order are a major pain to work with. That article tells you how to post a proper list in the forums. (It's actually easier than screenshots.)

 

Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved. Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems. Be prepared to revert to a previous save if you do so.

 

From what you have provided, let's start with the fact your "load order" has the DLC (at least) sorted wrong. Please see the 'Maximizing use of memory', 'Third Rule: The Rule of One', 'Essentials for Getting Started', 'Vanilla "Load Order"', 'Game INI files', and 'Restoring to "Vanilla"' entries in the 'First Timer Advice' section of the wiki "FNV General Mod Use Advice" article. The 'Game won't launch' section has a list of very common causes of problems beyond preventing the game from starting.

 

Work your way through those and then see the 'Solutions to Post-Processor (ENB/SweetFX et. al.) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

-Dubious-



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Please provide ALL the information requested in the wiki "How to ask for help" article. Don't forget to identify things that do not appear in the "load order", such as NVSE and it's related plugins, texture replacements (specifically their larger image sizes: 1024x1024, etc.), and "post-processors" like ENB or SweetFX. In particular, screenshots of your load order are a major pain to work with. That article tells you how to post a proper list in the forums. (It's actually easier than screenshots.)

 

Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved. Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems. Be prepared to revert to a previous save if you do so.

 

From what you have provided, let's start with the fact your "load order" has the DLC (at least) sorted wrong. Please see the 'Maximizing use of memory', 'Third Rule: The Rule of One', 'Essentials for Getting Started', 'Vanilla "Load Order"', 'Game INI files', and 'Restoring to "Vanilla"' entries in the 'First Timer Advice' section of the wiki "FNV General Mod Use Advice" article. The 'Game won't launch' section has a list of very common causes of problems beyond preventing the game from starting.

 

Work your way through those and then see the 'Solutions to Post-Processor (ENB/SweetFX et. al.) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

-Dubious-

 

 

I tried reordering the DLCs but that didnt seem to do anything. Also updated the thread

The 'Solutions to Post-Processor (ENB/SweetFX et. al.) problems' didn't seem to relate to my issue

Edited by boondoctor
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Do you still have the same sky without ENB? If so, the problem is a mod conflict. If not, then it's an ENB setting. That 'Solutions to Post-Processor (ENB/SweetFX et. al.) problems' section referenced earlier contains links to STEP articles regarding those settings.

 

I notice you have several "Nevada Skies" plugins. You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. But if you having a mod conflict, that collection of plugins is the most likely place to start.

-Dubious-

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