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Help diagnosing cause of random crashes


Nimarus

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I've been playing PC for about a year now. I've learned a lot about running modded Skyrim and Fallout 4 over that time. Managing load orders and conflicts between mods I've gotten a lot better at. I don't feel like a complete rookie at this, but I know there are a lot more advanced mod management that I need to learn.

 

So, my current problem is that I my modded Skyrim crashes after 10 minutes or so. I did some digging around and I'm thinking my problem has to do with too many mods taxing the memory. One topic I searched for recommended running Skyrim Performance Monitor for Skyrim SE and copying it's debug report after running it for about a minute. So, I'll post it at the bottom of this post.

 

I heard that too many high definition textures may be contributing to my problem. I have Static Mesh Improvement Mod (SMIM) installed, which I believe adds a lot of high definition textures. If my memory is right, I got about 10 FPS faster without SMIM enabled. I also launched Skyrim through Skyrim Performance Monitor, so Script Extender was not running. I don't know if that will effect the results or not.

 

If anyone with more knowledge than I offer some advice, I'd greatly appreciate it.

 

Also, a thanks to all the mod creators out there on Nexus. I played Skyrim and Fallout 4 on...Playstation 4 before my move to PC. So, I'm sure they and many here know how much of a difference PC mods are with what Sony allowed on their console.

 

====================================== ENVIRONMENT INFO START ======================================
SPM 64 Version: 1.7
Windows Version: Microsoft Windows 10 Home 64-bit, v6.2.9200.0
Windows Culture: en-US
Is Administrator: True
Microsoft .NET Runtime Version: v4.0.30319
Microsoft .NET Latest Installed Version: v4.7.02556
CPU Name: Intel® Core i7-6700K CPU @ 4.00GHz - x8
Total System Memory: 16,346 MB
Primary Video Card:
Total VRAM: 2,048 MB
Primary Screen Resolution: 1,920 x 1,080
======================================= ENVIRONMENT INFO END =======================================
========================================= FOUND DLLS START =========================================
Please Note: Some of these are included in Skyrim, others are likely from mods.
Searching folder: "C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition"...
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/binkw64.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/d3dx9_42.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/DINPUT8.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/skse64_1_4_2.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/skse64_1_5_23.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/skse64_1_5_3.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/skse64_1_5_39.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/skse64_steam_loader.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/steam_api64.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/Data/SKSE/Plugins/AchievementsModsEnabler.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/Mopy/loot_api.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/Mopy/bash/compiled/7z.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/Mopy/bash/compiled/CBash.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/_CommonRedist/DirectX/Jun2010/DSETUP.dll
C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/_CommonRedist/DirectX/Jun2010/dsetup32.dll
========================================== FOUND DLLS END ==========================================
================================= MISCELLANEOUS INI SETTINGS START =================================
User Setup is not complete for the INI File.
================================== MISCELLANEOUS INI SETTINGS END ==================================
==================================== RELATED GAME TITLES START =====================================
Looking for installed Titles containing "Skyrim"
Found Game Title: "Creation Kit: Skyrim", Path:
Found Game Title: "Skyrim Performance Monitor 64", Path: C:/Users/Amart/Documents/Skyrim Performance Monitor 64/
Found Game Title: "The Elder Scrolls V: Skyrim Special Edition", Path: C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition
===================================== RELATED GAME TITLES END ======================================
OpenHardwareMonitor: Status: driver Open Status: True
========================================= DEBUG INFO START =========================================
InitializeAndBeginMonitoring: Using Monitor Mode: StandardLaunch. Starting Launcher Process: C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/SkyrimSELauncher.exe.
InitializeHotkeys: Initializing Hotkeys.
InitializeHotkeys: In-Game Hotkeys Disabled: False
BeginMonitoringMain: Entering Monitoring Process for Main Program: C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/SkyrimSE.exe.
BeginMonitoringMain: Begin Initializing Windows PerformanceCounters.
BeginMonitoringMain: End Initializing Windows PerformanceCounters.
Debug: InitializeInjector: Begin Initializing Main FPS Process.
Debug: InitializeInjector: Found custom D3D11.dll file: [FALSE]. Path Checked: C:/Program Files (X86)/Steam/Steamapps/Common/Skyrim Special Edition/D3D11.dll
Debug: InitializeInjector: Attempt support for D3D11: False
Debug: InitializeInjector: Safe Mode: False
Debug: InitializeInjector: Attempt Hook: True
Debug: InitializeInjector: FPS Process Exists? False
Debug: InitializeInjector: Begin Initializing FPS Process.
Debug: InitializeInjector: FPS Process successfully created.
Debug: InitializeInjector: Begin FPS Hook Attempt.
Debug: AttachProcess: process.MainWindowHandle successfully detected after 6 attempts.
Information: Injected into process Id:9748.
Debug: InitializeInjector: End FPS Hook Attempt.
Debug: InitializeInjector: End Initializing FPS Process.
Debug: InitializeInjector: Hook Successful: True
Debug: InitializeInjector: End Initializing Main FPS Process.
BeginMonitoringMain: Begin Initializing Main Counters.
BeginMonitoringMain: End Initializing Main Counters.
BeginMonitoringMain: Detecting screen dimensions for purposes of positioning the in-game counters...
Information: Remote process is a 64-bit process.
Debug: BeginMonitoringMain: "SkyrimSE" Pixel Height: 900.
Debug: BeginMonitoringMain: "SkyrimSE" Pixel Width: 1,600.
Debug: BeginMonitoringMemory - Memory (MB): Entering Monitoring for: SkyrimSE.exe.
Debug: BeginMonitoringCPU - CPU %: Entering Monitoring for: SkyrimSE.exe.
Debug: BeginMonitoringVRAM - VRAM (MB): Entering Monitoring for: SkyrimSE.exe.
Debug: BeginMonitoringDisk - Disk IO (MB): Entering Monitoring for: SkyrimSE.exe.
Debug: BeginMonitoringCPUTemperature - CPU °: Entering Monitoring for: SkyrimSE.exe.
Debug: DXHookD3D11: Hook: Begin
Debug: BeginMonitoringGPUTemperature - GPU °: Entering Monitoring for: SkyrimSE.exe.
Debug: BeginMonitoringGPU - GPU %: Entering Monitoring for: SkyrimSE.exe.
Debug: DXHookD3D11: Hook: Before device creation
Debug: DXHookD3D11: Hook: Device created
Debug: BeginMonitoringThreads - Threads: Entering Monitoring for: SkyrimSE.exe.
Debug: BeginMonitoringFPS - FPS: Entering Monitoring for: SkyrimSE.exe.
Debug: FPSDispose: Disposing FPS Process.
DisposeHotkeys: Disposing Hotkeys.
========================================== DEBUG INFO END ==========================================

 

 

 

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After disabling the SMIM mod, my FPS improved and I walked from Whiterun to just outside Ivarstead without it crashing. Large wooded areas still lower my FPS. Though, disabling Skyrim Flora Overhaul may have an effect on that.

 

Hopefully with the graphics cards intended for Crypto Miners, graphics card prices will begin to drop in 6+ months from now. Then, I can afford to get a better graphics card.

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