devilon Posted April 22, 2012 Share Posted April 22, 2012 I am aware that you can use the KEYW property to set material types for the various crafted items which will then dictate which category it appears under when using crafting furniture. What I'm curious about is whether or not you can add material categories to the crafting benches or is that handled by the game engine (ie hard-coded)? For example: adding a CLOTH category to the tanning rack so that all recipes do not fall into the MISC category. Link to comment Share on other sites More sharing options...
bluesmurph Posted April 22, 2012 Share Posted April 22, 2012 I haven't found anything yet and I've been looking for a couple days. I hope someone posts the answer! Link to comment Share on other sites More sharing options...
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