Nephilim722 Posted April 23, 2012 Share Posted April 23, 2012 Hey reaper got a picture for you I need to edit the belt a little bit but I was wondering if this is what you were looking for from what you requested. Link to comment Share on other sites More sharing options...
reaper9111 Posted April 23, 2012 Share Posted April 23, 2012 Actually, Almost... I'll explain... You need to take Void Armor Top (witch is already CBBE v3 and transfer it to the CBBEv3 Body include in the file)Next you take the Lich king Belt and Loincloth and add it to the same body you've added the Top to...-because the body you have use now is the one that come with the Void armor, and its leg are cut (Unless the Lich King Boots can cover all the missing part of the leg, you will need to put it on the body i provide...) (dowload Frostmourne Lichking Armor on nexus (and see if the male boots are covering all the missing part of the leg) But yeah, in general that is indeed what i want (less all other pieces) (just the top loincloth and belt... will see for the pauldron later... (it wasnt part of the deal...lol) Reaper... My friend, you are saving my life by making this ... Honnestly ! Link to comment Share on other sites More sharing options...
Nephilim722 Posted April 23, 2012 Author Share Posted April 23, 2012 Actually, Almost... I'll explain... You need to take Void Armor Top (witch is already CBBE v3 and transfer it to the CBBEv3 Body include in the file)Next you take the Lich king Belt and Loincloth and add it to the same body you've added the Top to...-because the body you have use now is the one that come with the Void armor, and its leg are cut (Unless the Lich King Boots can cover all the missing part of the leg, you will need to put it on the body i provide...) (dowload Frostmourne Lichking Armor on nexus (and see if the male boots are covering all the missing part of the leg) But yeah, in general that is indeed what i want (less all other pieces) (just the top loincloth and belt... will see for the pauldron later... (it wasnt part of the deal...lol) Reaper... My friend, you are saving my life by making this ... Honnestly ! Ya no problem I'm going to go to sleep I have work in five hours. But after I get off I'll do what I can for you and let you know. I mean you've helped me out a ton it's only fair right? lol Link to comment Share on other sites More sharing options...
Nephilim722 Posted April 24, 2012 Author Share Posted April 24, 2012 It is a bit messed up since I do not have the cbb v3 bone structure so the model is kinda f***ed up but that's what it looks like in a nutshell. If you want me to remove the pauldrons and that I can but up to you.I tried to download the cbb body structure put can't seem to import its skeleton data to copy off of so not sure what else I can do at this point. I only have the original vanilla model in game but was hoping to use one of the cbb body structures downloads to copy its skeleton but it wouldn't import it in. :( Link to comment Share on other sites More sharing options...
reaper9111 Posted April 24, 2012 Share Posted April 24, 2012 (edited) OMG ... i'm having an eyegasm.... lol Do you think its possible to apply the same "skull" pauldron on each side ?So the boots are covering the missing gap of the leg, or did you change the body ?Seem like you will need to re- angle the belt side to match the waist, vertice by vertice... (at lest enough to cover the upper part, on the side of the belt between the belt and the body (on each side) hard to explain... But hey wow... My friend, you are so close !!! keep me updated please... Seem like i did not get your last too msg (on this post) for some reason, i had to manually clic this post to see that you wrote back...I'm sorry if it toke long to reply...My mod is 99% finish... i'm waitting for this, then i'll put it in the mod, and i'll be done ! OMG 6 Hard month of work ready to release !!!All this make me so happy !-) Hey anytime you need a texture, i'll be there... Reaper Edited April 24, 2012 by reaper9111 Link to comment Share on other sites More sharing options...
Nephilim722 Posted April 24, 2012 Author Share Posted April 24, 2012 OMG ... i'm having an eyegasm.... lol Do you think its possible to apply the same "skull" pauldron on each side ?So the boots are covering the missing gap of the leg, or did you change the body ?Seem like you will need to re- angle the belt side to match the waist, vertice by vertice... (at lest enough to cover the upper part, on the side of the belt between the belt and the body (on each side) hard to explain... But hey wow... My friend, you are so close !!! keep me updated please... Seem like i did not get your last too msg (on this post) for some reason, i had to manually clic this post to see that you wrote back...I'm sorry if it toke long to reply...My mod is 99% finish... i'm waitting for this, then i'll put it in the mod, and i'll be done ! OMG 6 Hard month of work ready to release !!!All this make me so happy !-) Hey anytime you need a texture, i'll be there... Reaper Ok so right pauldron on both sides? I'll try to figure that out and a bit confused about the belt. Were you talk about tightening it up to the waist or you saying move it up or what exactly lol.I'm going to attempt to make the belt tighter on her figure so its closer to her waist but its very time consuming so I did the base form of everything first. Oh and yes I just added in the boots to this since the other bodies... lol nipples were troublesome I didn't want to mess with the original mesh too much. I just saw it as a hassle so though hell why not put some kickass boots in instead it would take less time lol. Link to comment Share on other sites More sharing options...
Nephilim722 Posted April 25, 2012 Author Share Posted April 25, 2012 Ok so I added the right pauldron on both sides. I also decided to keep both belts and incorporate it so it looked good tell me what you think. Link to comment Share on other sites More sharing options...
Nephilim722 Posted May 1, 2012 Author Share Posted May 1, 2012 here take a look. Link to comment Share on other sites More sharing options...
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