MegamanNeoX Posted July 5, 2008 Share Posted July 5, 2008 Just A Head's Up If You're Not Ready For It, My Work In Progress Is Kinda Perverted... My Bottle Armor Isn't Really Armor... How Do I Fix That? Scroll Down For The Other One... Link to comment Share on other sites More sharing options...
lordneverar Posted July 6, 2008 Share Posted July 6, 2008 What exactly is wrong with it? lol Link to comment Share on other sites More sharing options...
MegamanNeoX Posted July 6, 2008 Author Share Posted July 6, 2008 It's Not Staying... And It's Not Really ARMOR Armor. Along With The Fact Of How I Don't Know How To Put It In Game. Same With This One. Link to comment Share on other sites More sharing options...
lordneverar Posted July 6, 2008 Share Posted July 6, 2008 hmm... well it seems that ur having the same problem im having. it wont load into the cs because of the way the Tristrips are set up for the potion bottles. They need to be a direct child to the ninode scene root kind of like how the body is. But if you do that they wont be placed right... I dont know as im not very experienced in modeling so I cant really help... Link to comment Share on other sites More sharing options...
MegamanNeoX Posted July 6, 2008 Author Share Posted July 6, 2008 Does This Help? Link to comment Share on other sites More sharing options...
metalictempest Posted October 9, 2008 Share Posted October 9, 2008 lol Im at a university library and afraid to open any of the pictures. I get what can be done with a bottle lower body but upper? o_O hahah This perverted mod sounds hilarious. Link to comment Share on other sites More sharing options...
MegamanNeoX Posted October 14, 2008 Author Share Posted October 14, 2008 lol Im at a university library and afraid to open any of the pictures. I get what can be done with a bottle lower body but upper? o_O hahah This perverted mod sounds hilarious. Heh, Thanks But I'm Giving Up. :wallbash: I'll Figure It Out When I Learn A Little More About Nifscope. Link to comment Share on other sites More sharing options...
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