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Load order


joemodda

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Load order is the order that Oblivion loads mods. It is usually based on the mod date, with earlier dates loading first. Sometimes, A mod needs to load before another one to work right or to avoid a conflict _ They both mod the same thing. In that case, the mod that loads last will overwrite the mod that loaded earlier.

 

As an example, say there is a particular robe in the game and it is black. Mod A changes the color to blue. Then mod B changes the same robe to Red. With no mods, the robe will be black. with only A it will be blue, and with only B it will be red. The problems happen when you use both mods A and B.

 

If A loads first, then B the robe will be Red. If B loads first, then A the robe will be blue. The mod that loads last takes precedence.

 

If changing the color of a game object was all the mods did, it would not be a problem. But other actions can cause problems, such as changing where an NPC is in the game.

 

If mod A (the blue robe mod) creates NPC Fred and places him in a location without modifying the location there is no probelm. But if mod B(the blue robe mod) modifies that location without Fred, Then if Mod A is installed first, with Fred, then Mod B in installed later without Fred, then Fred will not be there. If he is needed for something you have a conflict.

 

However, If Mod B is installed first, without Fred Then Mod A is installed later to add Fred, then He will be there and no conflict.

 

So in this case the load order is important.

 

Unfortunately, the game did not give us a way to set load order, and actually the listing in the game data is not in load order. So you need a program like OBMM (Oblivion Mod Manager) to see and change the load order.

 

Hope this helps.

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