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[LE] Display on screen message using large font - like quest start/level gained etc.


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Hello there.

 

I am working on a mod where i want to display a message on the center of the screen, similar to the "level up" and "quest start" messages.

 

What I don't want;

* I know how to do the typical debug notification in the upper left in a small font.

* I know how to do a message in a box in the center of the screen.

 

 

What I do want;

* Display a large message similar to the one used for location discovery

* the message similar to when you raise a skill or charcter level

* the message similar to when you start a quest.

 

I can't seem to find that message type anywhere in the game files or scripts.

 

 

Any help would be appreciated, thank you for your time.

 

 

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I'm pretty sure it's exclusive to Quests.

I suggest you just make a dummy quest that is flagged as a startup quest and do the following:

Make a script that runs by your own conditions (when you want something to happen), then do the following:

 

 

dummyQuest.SetName('whatever_you_want')

dummyQuest.CompleteQuest()
dummyQuest.stop()
dummyQuest.start()

Do mind that it will display "Quest Completed: 'whatever_you_want' ".
I'm not sure how you can make it otherwise.
I do suggest you look at the files in this mod to get some info though: Achieve That.
Edited by DMan1629
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Dman -

 

Hmmmm..... This does help!

 

Not exactly what I was looking for, but it is a good start - I had thought of something like this, but then thought I would have to do like a ton of different quests etc.

This is a better way.

 

Of course, I would still like to figure out how to access the raising skill level or character level - as that is what my mod is doing (I have a new skill, and want to give announcements when it levels, and of course, when it causes the character to level, I want that to be announced as well).

 

this is a good starting point however, for me to learn more.

 

your help is sincerely appreciated.

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