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Couple of questions


VanyarElf

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Is there any way to import/export .nif files from the latest versions of Mudbox and Maya? Any guide/software?

Likewise , is there any way to import and export Skyrim animations and edit them in and out of Maya? ( latest version ) is there any guide or software for this?

 

I know there is a tutorial here at the sticky on importing and exporting .NIF's to 3ds max 2012 , but will it work with the 2013 version too?

 

Any tutorials/guides about the subject will be appreciated. I know it must be possible because I've seen that mod with the Dwemer Autoblade and the Dwemer Rifle and more as such , and i have no idea how they managed to do that.

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you can mod using those tools. However people have said that there are issues in making static objects have collision. Follow some tutorials to learn how to properly use the tools for now, and hope for a better plug in from 3DSMAX that supports skyrim.
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you can mod using those tools. However people have said that there are issues in making static objects have collision. Follow some tutorials to learn how to properly use the tools for now, and hope for a better plug in from 3DSMAX that supports skyrim.

 

Can you tell me where those tutorials are?

 

And are you sure it can be done with the LATEST versions of Maya , Mudbox or 3DSMax? I mean - Maya 2013 , Mudbox 2012 and 3DSMax 2013. Thanks.

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