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Skyrim SE does not properly trap the mouse cursor


Alan47

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Hello folks,

 

 

 

finally, my Skyrim SE mod setup is running as intended. I am facing just one final annoying issue. I play Skyrim SE on my primary monitor, and there's a second monitor next to it. In game, when I move the mouse cursor to the right (or look right, doesn't have to be in a menu), the cursor itself stays in the game, but when I use the mouse wheel, I can scroll through windows on my second screen! It's like having a "ghost cursor" in windows. To me, it looks as if the game fails to properly trap the mouse cursor within the bounds of the first screen. Any actual mouse clicks are processed by the game exclusively though, it's just the mouse wheel input that gets processed both by the game and the applications on my second screen. When opening the steam overlay in game (Shift+Tab), the mouse cursor is indeed on the second screen sometimes.

 

 

 

I play the game in full-screen on Windows 10 on a GTX 970ti, with ENB and Reshade. Does anybody have a similar problem and/or a fix for that?

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I see the same behavior. I just consider it a minor annoyance and occasionally it's even useful. When I run a program to watch my Papyrus log files on my second monitor I can actually scroll up and down through the log while still in the game. :)

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