VaultPi Posted April 30, 2012 Share Posted April 30, 2012 hmm, well considering they wold be silk like, one could make Lnaterns for illumination in areas out of them, eg place lantern here, now we have a light source at night, if we wanted to go oriental garden there's some other construction ideas (sliding doors) Link to comment Share on other sites More sharing options...
Hyoukage Posted May 1, 2012 Share Posted May 1, 2012 Ah, Any idea if it respawns? Anyway, the only recipe it was 'used in' was hydra, Just changed that to no longer require it.. Not sure what I will break down fungus to. What do you guys think I should do with cazador wings? Yeah, it does.Cave fungus is used in the OWB drink recipe Battle Brew, as well as making Black Blood Sausage and Thick Red Paste from Blood Sausage and Thin Red Paste respectively. Barring Thin Red Paste, all of 'em beat a Super Stimpack hands-down, and have no debuffs. Admittedly, the downside to them is the rarity of things like Flour. Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 1, 2012 Author Share Posted May 1, 2012 (edited) Heres a snippit from the next version of Craft pack's manual. Many new misc items and creature parts are being introduced. Tell me what you think.. -------------------------------------------------------------------------------------------------------------Tips:------------------------------------------------------------------------------------------------------------- Gather anything that looks like it is made out of steel. Tin cans, wrenches, hammers, pots, pans, weapons, armors. The best bullets often use steel.You can pack up, move, breakdown and even create workbenches, crafting benches and other crafting equipment.New energy ammo types can be crafted, new energy weapons can be crafted and energy ammo can be recharged with a generator from fuel or from other charged cells with a portable cell charger. A new gas gun can be crafted from the flamer that can shoot flame, plasma, posion, acid and liquid nitrogen.Fire extinguishers are now a source of Salt.Fuel can be used to compress air into Liquid Nitrogen at the generator. -------------------------------------------------------------------------------------------------------------Useful chemistry reactions-------------------------------------------------------------------------------------------------------------(Result <- Ingredients) Fuel <- Alcohol or Flamer FuelNitric Acid <- Liquid Nitrogen + Fuel + Pure waterGun powder <- Nitric Acid + Fabric or PaperPotash <- Wood + WaterSodium Hydroxide + Drained fission battery <- Salt + Water + Fission BatteryPotassium Perchlorate <- Potash + Salt + Water + FuelHigh Explosive <- Potassium Perchlorate + FuelPrimer Compound <- Potassium Perchlorate + Glucose -------------------------------------------------------------------------------------------------------------Drug Ingredient Guide:------------------------------------------------------------------------------------------------------------- (Result <- Ingredients) Buffout <- HydrocortisoneHydra <- Sodium Hydroxide + Phencyclidine + Adrenaline + Hydrocortisone + GlucoseStimpak <- Adrenaline + Hydrocortisone + Morphine + GlucoseSuper Stimpak <- Adrenaline + Hydrocortisone + Morphine + GlucoseMed-X <- MorphineJet <- BenzenePsyco <- Phencyclidine + AdrenalineSteady <- Phencyclidine + Hydrocortisone + BenzeneUltrajet <- Benzene + Phencyclidine + GlucoseCateye <- Phencyclidine + Alcohol + Nitric AcidRadaway <- Ferric Hexacyanoferrate + HydrocortisoneRad-x <- Potassium Perchlorate + GlucoseAntivenom <- Sodium Hydroxide + Phencyclidine-------------------------------------------------------------------------------------------------------------Chemical Breakdown guide:------------------------------------------------------------------------------------------------------------- Nitric Acid <- Cazador Poison Gland, Cateye, White HorsenettleHydrocortisone <- Buffout, Steady, Stimpak, Super Stimpak, Xander RootSodium Hydroxide <- Box of detergent, Cazador Egg, Radscorpion Poison Gland Phencyclidine <- Nightstalker blood, Cateye, Psyco, Steady, UltrajetAdrenaline <- Broc Flower, Lakelurk Egg, Psyco, Stimpak, Super StimpakGlucose <- Sugarbombs, Nuka Cola, Sunset Sarsaparilla, UltrajetBenzene <- Jet, Ultrajet, Steady Morphine <- Med-x, Super StimpakPotassium Perchlorate <- Supermutant Thyroid Gland, Cave FungusFerric Hexacyanoferrate <- Supermutant Hide Edited May 1, 2012 by Cyberlazy Link to comment Share on other sites More sharing options...
Hyoukage Posted May 14, 2012 Share Posted May 14, 2012 o.o Damn, dude... are you making a mod, or remaking the entire crafting system?! o_OI find it hard to stock on stims when running Craft Pack.That, and I'm running CaliberX for my ammo supplies. Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 14, 2012 Author Share Posted May 14, 2012 Remaking the entire crafting system of course! What comes with FONV was just a tutorial on how to make recipes. :P Making stimpaks hard to make was a bit of the point of craft pack, Would you believe I basicly never use them and never buy them? I heal almost exclusively with food and only out of battle. What ingrediant is the hardest to find? ... Why would you run caliberx when using case? *shrugs* Link to comment Share on other sites More sharing options...
Hyoukage Posted May 14, 2012 Share Posted May 14, 2012 Well, issue is, this one mod I run (Fully Customizable Desert Eagle) has a CaliberX configuration, where-in the hand cannon in question is switched over to .50 cal. Action Express. Last I'd looked, some of the weapon mods (game, not kit) I run don't exactly get along with CASE.It's an unfortunate truth, but I think more than a few people find CASE to be a bit too complex for their tastes.Issue is... well, I'm inclined to agree with them.That, and a lot of the more popular mods, Project Nevada among them, just don't work with CASE, either. Another unfortunate truth is simply... in the Top 100 Mods (by endorsement), Project Nevada holds steady at Number 1, Project Nevada Patches is at Number 47, CaliberX is a distant 67, and CASE is nowhere on the list... Ergo, with exceptions, there aren't many who use your mod, Cyberlazy... Sad, yet true. Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 14, 2012 Author Share Posted May 14, 2012 (edited) Just use geck to convert it to 12.7mm, that IS .50AE. Project nevada works fine with case. Several people use it togethor. I am working on a LLO patch to make it even more compatible but its really not even needed. PN is not about the couple odd weapons it adds, its about all the new features and rebalances. those work fine with CASE and LLO. Without LLO, CASE is compatible with basicly everything. Except CASE is still being worked on, Caliberx has most of its endorsements since before CASE was released. Caliberx is no longer worked on and does not do a fraction of what CASE does. You want a better metric then 'who was released first and hence has more views by virtue of being released when FNV was at its prime'?How about views per download? (Lower is better)Case gets a download every 6.8 views.Caliberx is every 12.9 viewsCase gets an endorsement every 573 views.Caliberx gets an endorsement every 1,719 views CASE = Twice as good as Caliberx according to its users. Edited May 14, 2012 by Cyberlazy Link to comment Share on other sites More sharing options...
Hyoukage Posted May 14, 2012 Share Posted May 14, 2012 Hm... thinking here... cuz if it ain't PN that has a CASE issue, something else I was using did.Even if PN had a CASE issue, sometimes a merger is all that's needed. ...you know any mods that'd have a mental problem with CASE? Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 15, 2012 Author Share Posted May 15, 2012 CASE mainly adds content and as such is very compatible with most other mods.A merger would fix the most common issue, new ammo conflicts requiring merging of the formlists. Case does not change much else. LLO is also very compatible and would only stop unpatch mods from adding items to NPC's, other features would still work fine. Link to comment Share on other sites More sharing options...
VaultPi Posted May 15, 2012 Share Posted May 15, 2012 just for some old timey nostalgia, the Reaper's cloak and scythe.... Link to comment Share on other sites More sharing options...
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