bananakillerBRO Posted April 12, 2018 Share Posted April 12, 2018 Hi again! So, I'm trying to make a faction hostile by the player picking a certain dialog option. I know I have to do something along the liens of "Player.removefrom faction" or something along those lines. How do I go about making a faction hostile via dialog? Link to comment Share on other sites More sharing options...
kingbeast88 Posted April 12, 2018 Share Posted April 12, 2018 (edited) In ResultScripts (End) on topic dialogue type:SetEnemy NameOfHolstileToBeFactionHere PlayerFaction 1 0Hit compile scripts. Edit: yeap EDP is right switch the first 1 to a 0. Edited April 12, 2018 by kingbeast88 Link to comment Share on other sites More sharing options...
EPDGaffney Posted April 12, 2018 Share Posted April 12, 2018 (edited) If I'm reading this right, I think the 1 and 0 need to be switched, or both need to be 0, or you can leave the numbers out entirely. https://geckwiki.com/index.php/SetEnemy I've usually just used SetPCEnemyOfFaction, but SetEnemy is more generally used I believe. Edited April 12, 2018 by EPDGaffney Link to comment Share on other sites More sharing options...
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