malibu35072 Posted April 23, 2012 Share Posted April 23, 2012 (edited) I'm working on a custom 1 handed axe, and I'm trying to get blood effects to show up properly for my custom mesh. I used the steel war axe as the vanilla nif to insert my new meshes and textures into. So far the mesh works fine in game, texture maps for the axe are correctly applied. But no blood. I created meshes for the blood effects even naming them the same as the vanilla in 3ds... and I used nifscope to insert the new meshes into the hierarchy according to the steps in this video Trouble is, I get nothing at all. When I kill dudes with my new 1 handed axe there is no blood effect. Any suggestions were to start looking, or if anybody has successfully made a blood custom effect could they share their process? Edited April 23, 2012 by malibu35072 Link to comment Share on other sites More sharing options...
majistik Posted April 23, 2012 Share Posted April 23, 2012 (edited) When i edited swords i saw in nofskope a different mesh from the sword with a uniqe name "edgeblood:0" something like that. dont know if it works\helps. why wont you copy something that works like the ebony sword. Edited April 23, 2012 by majistik Link to comment Share on other sites More sharing options...
LittleBaron Posted April 24, 2012 Share Posted April 24, 2012 Those (usually 2) 'blood' meshes for each weapon also have their own BSShader properties, and not just the texture is different. I'll assume that you've already tried to apply the blood mesh BSShader properties from a working weapon onto the 'bloody' parts of yours using nifskope? Link to comment Share on other sites More sharing options...
malibu35072 Posted April 24, 2012 Author Share Posted April 24, 2012 Thank you for your replies but it appears I have discovered my problem. I did not mark the TriShapeData for the blood layers to has vertex colors = "yes" for the meshes that were to have the blood effects. Link to comment Share on other sites More sharing options...
LittleBaron Posted April 24, 2012 Share Posted April 24, 2012 Those damnable colorless verts just can't keep out of causing trouble! Link to comment Share on other sites More sharing options...
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