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Serated shadows and flickering of shadows


cenobium

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Hello,

 

I tweaked my INI files a while back and I now have serated shadows and flickering shadows.

 

I was following some INI tweak advice from the down load site.....can anyone point me in the correct direction to fix this?

 

Obviously I went out of bounds with some of the INI settings

 

INI files listed here:

 

Skyrim.ini

[General]

SLocalSavePath=Saves\Eidolon\

sLanguage=ENGLISH

 

uExterior Cell Buffer=288

bLoadLooseFiles=1

 

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=4096

bAllowScreenshot=1

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=1

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=1.0

fMagnetismLookingMult=1.0

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

iMaxAllocatedMemoryBytes=4800000000

iMinMemoryPageSize=100000

iMaxMemoryPageSize=5000000

bPreemptivelyUnloadCells=0

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

SkyrimPrefs.ini

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

bUseThreadedParticleSystem=1

bUseThreadedBlood=1

bUseThreadedMorpher=1

bUseThreadedTempEffects=1

bUseThreadedParticleSystem=1

bUseThreadedTextures=1

bUseThreadedMeshes=1

bUseThreadedLOD=1

bUseThreadedAI=1

bMTRendering=1

bUseEyeEnvMapping=1

bFaceMipMaps=1

bFaceGenTexturing=1

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

bUseTexHiRes=1

bUseTexturesHiRes=1

bTextureQuality=8192

bTextureSize=8192

bTextureResolution=8192

bUltraTextures=1

iBlurDeferredShadowMask=3

fInteriorShadowDistance=3000.0000

fShadowDistance=8000.0000

bForcePow2Textures=0

iShadowMapResolutionSecondary=4096

iShadowMapResolutionPrimary=4096

bEquippedTorchesCastShadows=1

iShadowSplitCount=8

iMaxAnisotropy=16

bUse Shaders=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=10000000.0000

fGamma=0.9200

fDecalLOD2=3500.0000

fDecalLOD1=3000.0000

fSpecularLODStartFade=2000.0000

fShadowLODStartFade=200.0000

fLightLODStartFade=3500.0000

iTexMipMapMinimum=1024

iTexMipMapSkip=0

iTexMipMapResolution=4096

iMipMapResolution=4096

iMipMapSize=4096

bFaceMipMaps=1

bHighResTexMipMaps=1

iWaterMultiSamples=2

iMultiSample=8

iShadowMode=4

bTreesReceiveShadows=1

bDrawLandShadows=1

bActorSelfShadowing=1

bFull Screen=1

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

iScreenShotIndex=4

bDynamicWindowReflections=1

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

bFloatPointRenderTarget=0

sD3DDevice="NVIDIA GeForce GTX 590"

bFXAAEnabled=1

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=1

iShadowFilter=4

bTransparencyMultisampling=1

bDrawShadows=1

iPresentInterval=1

iForceHighDetailTextures=1

iForceHighResTextures=1

iForceHighDetailLOD=1

iForceHighDetailShadows=1

iForceUltraTextures=1

iForceUltraLOD=1

iForceUltraShadows=1

bForceHighDetailTextures=1

bForceHighDetailLOD=1

bForceHighDetailShadows=1

bForceUltraDetailTextures=1

bForceUltraDetailLOD=1

bForceUltraDetailShadows=1

bUseSunbeams=1

bPerPixelLighting=1

bEnablePerPixelLighting=1

bAllow30Shaders=1

bAllow40Shaders=1

bAllow50Shaders=1

bDo30VFog=1

bForceFullDetail=1

iActorShadowIntMax=15

iActorShadowCountInt=15

bForceFullLOD=1

bDoTallGrassEffect=1

bLandscapeBlend=1

bAllowPartialPrecision=0

[Grass]

b30GrassVS=1

fGrassStartFadeDistance=7000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

bForceHighDetailGrass=1

bGrassPointLighting=1

bDrawShaderGrass=1

bForceFullDetail=1

[MAIN]

bGamepadEnable=0

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

fMouseCursorSpeed=1.0000

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=0

bMouseAcceleration=1

[Particles]

iMaxDesired=5000

iMinDesired=5000

bForceHighDetailParticles=1

bForceUltraDetailParticles=1

bForceFullLOD=1

bForceFullDetail=1

[saveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=0.4500

uID3=94881

fVal2=0.3500

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

bPerPixelLightingClouds=1

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

bLandscapeBlend=1

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

bUseThreadedMeshes=1

bForceFullDetail=1

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=40

bForceFullDetail=1

bForceFullLOD=1

bEnableTreeAnimations=1

bUseMultiThreadedTrees=1

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

bForceHighDetailDecals=1

bDecalMultithreaded=1

fDecalLifetime=60.0000

[LOD]

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

bLandscapeBlend=1

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

bLoadLooseFiles=1

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=1024

iWaterReflectWidth=1024

fWadingWaterTextureRes=1024

fSurfaceTileSize=1024

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

bForceHighDetailReflections=1

bAutoWaterSilhouetteReflections=1

bUseWaterReflectionBlur=1

bReflectExplosions=1

iWaterBlurAmount=4

bUseWaterHiRes=1

bUseWaterShader=1

bUseWaterHDR=1

bForceFullLOD=1

bUseWaterLOD=1

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

bUseWaterReflections=1

[backgroundLoad]

bBackgroundLoadLipFiles=1

bLoadBackgroundFaceGen=1

bUseMultiThreadedFaceGen=1

bBackgroundCellLoads=1

bLoadHelmetsInBackground=1

bUseBackgroundPathing=1

bUseMultiThreadedTrees=1

bUseBackgroundFileLoader=0

bUseHardDriveCache=1

 

 

Many Thanks

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I am assuming you either did not do a backup or record what changes you did - contrary to best advice?

 

I'd go back to the download site and see what changes were recommended and go to this web page (http://www.uesp.net/wiki/Skyrim:Ini_Settings) and see what you can discover how to fix your problems. The yellow box of text at the top of the page with the big exclamation mark in the yellow triangle is important to read.

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Thanks for the respose.

 

Well, it has been in the catagory of an anoyance.....not exactly a show stoper.

So I thought I would post and see if anyone out there could point me in the right INI file settings direction.

Game is stable etc..... thats why I haven't realy worried to much about it.

 

Now:.

I got the info. from the SkrinNexusmods site.

In regard to the question of a backup.

Yes, I always make a backup.

I have a backup from before the ENTIRE set of INI changes was made.

So I could "fall back" to that point but I would loose the successful tweaks in the process and still not know which settings were in fact problamatic.

 

So....ther it is.

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