ZippyDSMlee Posted April 13, 2018 Share Posted April 13, 2018 Trying to make a simple summon spell equivalent to move to player my brain just has farted and I can't think of the correct process to start the effect , am I think I need something in object ref I am so lost here, HALP!Scriptname zipsumongoodboi10 extends activemagiceffect Event OnEffectStart(Actor akTarget, Actor akCaster) Actor Property dunPOITundraMarshDog Auto Event OnEffectStart(Actor akTarget, Actor akCaster) dunPOITundraMarshDog.MoveTo(Game.GetPlayer(), 10, 0, 10, true) EndEvent Link to comment Share on other sites More sharing options...
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