kurt91 Posted April 16, 2018 Share Posted April 16, 2018 There are a ton of mods that try to improve the third-person gameplay. You can combine TK Dodge, Lock-On, 360-Walk-And-Run, and change the animations to get what should be a really well-working third-person setup. The only thing that still seems stiff and uncomfortable is the camera. Most third-person action-adventure games, such as Zelda or Kingdom Hearts, have a bit of a more "elastic" camera. They take a moment to start following the player when they move, and feel a bit more comfortable than constantly being rigidly a set distance and angle from the back of the player's head. If other games guide a floating camera gently with a rope, Skyrim keeps it anchored with a stick. (Yeah, weird analogy, but I can't figure out how to get my point across) I looked online to see if there was a mod to fix this, and read that the game engine doesn't allow something like that. I was wondering if there was a way to sort of fake it, though. Let's say we use something like "Customizable Camera" as a starting point. You could set it up to increase the distance from the player by one notch when the player is moving, and return it to the original distance when the player stands still, using the variable transition speed to make it as comfortable as possible. When a projectile is drawn, such as a spell or bow/crossbow, there could be an option to automatically swap to first-person or an over-the-shoulder preset for accuracy. (Even better if it was compatible with Lock-On, where if the player is locked on it goes to over-the-shoulder, and if they aren't, it goes to first-person. Like Zelda!) Add in a modified version of 360 Walk-and-Run so that you still have full directional control even when in combat instead of only when weapons are sheathed, and you could have a perfectly-functioning Zelda-style camera setup. Since SKSE64 is out of alpha now, and should be pretty much feature-complete at this point, would something like my suggestion be possible? I just think it would be really fun to play through Skyrim as though it were a fully-functioning Zelda-style game. Link to comment Share on other sites More sharing options...
Obylo Posted April 18, 2018 Share Posted April 18, 2018 Closest thing to what you're requesting is 3PCO.It makes the camera sway depending on what you're doing. Reminiscent of Dark Soulshttps://www.nexusmods.com/skyrim/mods/89516 Link to comment Share on other sites More sharing options...
saoromat Posted July 21, 2019 Share Posted July 21, 2019 I'm using Look what you see - Camera head tracking and 3PCO but one thing ruin all, combut turning animation. Zeldas and for example Guild Wars 2 have free canera rotate in combat. Skyrim rotate all body and camera. Interesting thing that non combat camerara rotates without body. Maybe some ini setings cad solve thet, can't find. Link to comment Share on other sites More sharing options...
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