ThancredLux Posted April 16, 2018 Share Posted April 16, 2018 I have an eye dds texture that I wanna use on Geralt, converting the texture to xbm or tga it's not a problem but I really don't understand how TW3 modding works and how to make a texture.cache file. someone can help or knows a guide? Link to comment Share on other sites More sharing options...
Deleted2770933User Posted April 16, 2018 Share Posted April 16, 2018 (edited) All you need is the TGA file and a normal map file if you have changed more than just the color of the eye. Then you need to simply cook the mod using Mod Kitchen. (I probably don't need to mention you also need to have the Mod Kit installed for Mod Kitchen to work) Edited April 16, 2018 by Guest Link to comment Share on other sites More sharing options...
ThancredLux Posted April 16, 2018 Author Share Posted April 16, 2018 All you need is the TGA file and a normal map file if you have changed more than just the color of the eye. Then you need to simply cook the mod using Mod Kitchen. (I probably don't need to mention you also need to have the Mod Kit installed for Mod Kitchen to work)Okay, thanks for the info, nah I just changed the eye color, I didn't add any glow or anything special. Link to comment Share on other sites More sharing options...
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