dagobaking Posted April 21, 2018 Author Share Posted April 21, 2018 Dude... allow reserved - enable it - even though you are forcing via papyrus. Because if the NPC is 'Reserves This Reference' on any other quest alias, they might not fill the alias, regardless of the ForceRefTo in the source code... Im just not sure either way, but better safe than not. Thank you. Will do. Link to comment Share on other sites More sharing options...
dagobaking Posted April 21, 2018 Author Share Posted April 21, 2018 See anything that should be changed on the walk package? Link to comment Share on other sites More sharing options...
FlashyJoer Posted April 21, 2018 Share Posted April 21, 2018 (edited) I never use aggro radius behavior - thats a sure fire way to add combat AI to the package, especially since you dont have ignore combat checked off. All, the unlock doors, I never use either. For walk to target packages, I use: Must completeAllow Swimming (just in case)Ignore combatNo combat alertWeapon unequipedPreferred speedLoad into furniture Everything else, for my walk packages, is off on that tab. Edited April 21, 2018 by joerqc Link to comment Share on other sites More sharing options...
dagobaking Posted April 22, 2018 Author Share Posted April 22, 2018 Ok. I will try that arrangement. Makes sense to me. My original strategy was to start with settings from another mod known to work. But, maybe they had other layers going on that affected things. Link to comment Share on other sites More sharing options...
FlashyJoer Posted April 22, 2018 Share Posted April 22, 2018 If you want, just dive into RSE's .esp and look at the packages. Anything starting with "TravelTo" will do... Link to comment Share on other sites More sharing options...
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