Shabdez Posted April 18, 2018 Share Posted April 18, 2018 I have updated my game through Steam and as a consequence also re-downloaded and updated/re-installed SKSE and a bunch of SKSE depended mods. One of them being moreHUD that worked without issues before the update. Now, however, only some aspects of the mod show up in the game, others don't.Ingredients (except living ones like torchbugs) or food / potions show their information widget next to the item as inteded. So do weapons or armor and enemy level.When I hover the mouse pointer over a Shrine or living alchemy ingredient however, I don't get any information displayed.I've also posted on the mod forum, but looks like I am the only one with this issue, other users see the information properly.Downloading and re-installing the mod did not fix it. MO2 user, by the way. The problem persists even on a new game with only SKSE, moreHUD and Alternate Start (to skip the cart ride) installed. I've made sure that SKSE is installed correctly and working ("getSKSEversion" shows the correct number). Other mods, SKSE depended and non-SKSE, work without any problems.Does anyone have an idea what else I could try? Is there somewhere a "hidden" SKSE cache, ini or log file left over from before the update that needs to be deleted? On a side note, I am shocked how fast the game launches or loads a save with almost no mods activated. Link to comment Share on other sites More sharing options...
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