Ogramirad Posted April 26, 2012 Share Posted April 26, 2012 Trying to make a mod using the Point Look Out Double Barrel NIF that comes wit the Fallout New Vegas BSA. My problem is that when I select the correct reload animations, there is no sound during reload. I have had reload sounds during VATS attacks, but no audio for player initiated reloads. Any Ideas? :) Link to comment Share on other sites More sharing options...
Dzordzbuzs Posted April 26, 2012 Share Posted April 26, 2012 I can't help you exactly but "Project Nevada" has a working double barrel shotgun from Point Lookout maybe you can learn some thing from there ? Link to comment Share on other sites More sharing options...
Ogramirad Posted May 4, 2012 Author Share Posted May 4, 2012 I can't help you exactly but "Project Nevada" has a working double barrel shotgun from Point Lookout maybe you can learn some thing from there ? Thanks. :) Link to comment Share on other sites More sharing options...
Ogramirad Posted May 4, 2012 Author Share Posted May 4, 2012 Nope same problem using their settings. I have no reload sound when using The Proper Reload Animations. :( Link to comment Share on other sites More sharing options...
Carnatics Posted May 16, 2012 Share Posted May 16, 2012 sounds for some animations are placed in the mesh file and not editable in the geck like the vertibird landing and starting animation...after you changed the mesh you have to wait for the purge cell buffer<--dont know why but it worked for me this way... Link to comment Share on other sites More sharing options...
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