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Hi, I was wondering if there is a way to regenerate Previs for all cells in a worldspace like there is for Precombine.


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Hi, I have been looking into trying to regenerate Pre-combine, and Previs data for a playthrough I'd like to do. I am trying to get multiple Quest/Area mods to work together without so much performance hits. The best way to do this from what I have researched is to rebuild Pre-Combine and PreVis.

 

The problem I'm running into, is that there is no clear way to regenerate Previs for all of the cells in say the Commonwealth, there is only an automated method for nearby "groups" of cells. This would take many hours to manually rebuild for each group and could be prone to errors which could take another large amount of time figure out how to fix.

 

Is there anyway at all to automate this process for an entire Worldspace?

 

Any tips or guides or information on this problem and/or regenerating Precombine/Previs, in general, would be very helpful.

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