rizzen Posted February 22, 2004 Share Posted February 22, 2004 I am making a TC based off D&D(Dungeons & Dragons) lore and looking for a team to help in everything from scripters to Modelers, Skinners, Landscaping, etc... If you are interested give me an e-mail with the subject morrowind at [email protected] well heres the info guys The Eye of Dragos Timeline 287 - The Council Of Man is formed to make peace and join all the races as one single empire. The orcs, not agreeing with the rules of the council, Decline their invitation into the council. 293 - After 6 years of neglect the orcs start dispiseing the other races, and refuse the councils request to open free trade between the 2 countrys. 295 - Orc Rebels start apperaing and attacking The Council And Its People. 296 - The number of Orc Rebels grow by the day 299 - The orcs start invadeing the councils land and killing its people 300 - The war between the council and the orcs starts, The orcs prove to be more dangerous than the council first thought 325 - In one last attempt to stop the orc invaders The Council create "The Eye of Dragos" said to be made from the eye of a dragon god and able to maniuplate anything and everything.The Dragons unhappy with the death of their god, join with the orcs in the war knowing and and not telling the orcs of "The Eye of Dragos" 326 - The Council in fear the invaders will get "The Eye of Dragos" use the item to manipulate the Dragons into helping them. The Dragons being immune to the effects of the eye decide to join the council. The council thinking the spell worked galdly accept the dragons into te council not knowing the true intentions of the dragons. 328 - In the final standoff between the council and the orcs, the dragons steal the eye and use it to bring back their god. Dragos upon his rebirth uses the eye to split the races to the corners of the world in a last attempt for peace. 1328 - 1000 years have passed, The Eye has been hidden away by the dragons and is nothing more than a myth, The races have spread out, countrys have risen and fallen, But the world is changeing and word of dangreous creatures and dragons are heard of more everyday, evil mages looking for the "The Eye of Dragos", and orcs with the thirst for blood (this is where the player will start) =features=- 1 - a party that will travel with the player as some areas will too dangerous to travel alone 2 - lots of grass and trees no more of the gloomy world we know as morrowind this world will be green and bright with forests and flora but there will be many different regions 3 - True D&D races with heights and weights matched to D&D lore- Halflings(hobbits),Dwarves,Elves,Gnomes,Humans,& Half-Orcs Maybe even more 4 - Realistic Classes i.e. Mages wont be good at combat and fighters wont be good at magic 5 - the ability to smith armor and weapons,fish,chop wood,mine minerals, make scrolls and other misc ability not seen in morrowind 6 - huge war scenes the player can be part of 7 - your own house 8 - you will HAVE to pick a class to keep to the true spirt of D&D 9 - richer traders 10 - npcs who move from town to town and will hopefully even takes boats or other travel services 11 - all creatures will be able to be soul trapped 12 - some doors that will open only if the player has the key (no lockpicking) 13 - bonus to the player if their god(birthsign) is in the sky 14 - darker nights brighter days 15 - pumamans giants 16 - seasons (maybe) 17 - horses that the player can ride 18 - an exp system 19 - on death player will either return to house or temple 20 - languages - each race will start with its own and the common tounge of man the player will then be able to learn new languages (maybe) any feedback on the story( im still trying to decided what i should call the world ) or features is gladly accepted or feel free to join the team Rizzen Link to comment Share on other sites More sharing options...
Myth-Source Posted February 22, 2004 Share Posted February 22, 2004 Hi mate, ill be happy to help with this mod it sounds big and well planned i can do interior design, landscaping, books, and where you talk about learning languages thats just a question of lots of dialogue aint it??? but if it is ill be happy to help with that aswell, my email address is [email protected] Link to comment Share on other sites More sharing options...
Nevermore Posted February 23, 2004 Share Posted February 23, 2004 Being a huge D&D fan, I would be shamefull if I didn't help. THough I have a few things on my plate I'll try to empty it quickly. If, in about a month, this mod is still going and making advancments I'll put my full efforts into this. My suggestion for the time being is you get a fourm for members started so the TC planning of production can go smoother. I hope to high waters that this mod takes off and is made, and that I can help with it. Link to comment Share on other sites More sharing options...
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