omsburn Posted July 8, 2008 Share Posted July 8, 2008 i was able to re-position the ring on my char using nifskope, but the ring itself sits on an angle... adjusting the x/y/z coordinates only moves the ring around. how can i change the pitch or angle the ring is on? in the pic, you can see the bottom half of the ring is closer to the front of the nose than the top part... how can i rotate it on an axis? can it be done with nifskope??? Link to comment Share on other sites More sharing options...
jaysus Posted July 8, 2008 Share Posted July 8, 2008 right under translation is a field called "rotation" :P i guess thats what you need Link to comment Share on other sites More sharing options...
omsburn Posted July 8, 2008 Author Share Posted July 8, 2008 no, i tried that... when i alter the values in rotation, the model doesn't do anything. Link to comment Share on other sites More sharing options...
jaysus Posted July 8, 2008 Share Posted July 8, 2008 mmhjjmmjjhmhjhhh dunno lol thats strange...then you should download blender (9mb) and do it with that... its kinda crazy regarding the silicon graphics interface but just rotating an item should be doable Link to comment Share on other sites More sharing options...
omsburn Posted July 8, 2008 Author Share Posted July 8, 2008 cool, i'll try that... thanks again Jaysus Link to comment Share on other sites More sharing options...
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