PropaMcGanda Posted April 27, 2012 Share Posted April 27, 2012 (edited) I am both confused and cornfuzzled. Some mods seem to work just fine while the majority don't seem to be active at all. I'm using nexus mod manager, and I have the latest version of Skyrim. Luckily enough all boob related mods seem to work, such as the UNP body replacer, and skimpy armor replacer. Many, many other mods, however, dont. Mods such as: deadly dragons, skyrim monster mod, the art of magika, super enb, realistic water textures and terrain, and any mod that adds any armor. None of them work. Many of the mods that add armor have an option of crafting the armor, as the FAQs say, but with maximum armorer skill, nothing appears. What am I doing wrong here? P.S. 1st post since I joined 8 years ago. I feel like a badass. Edited April 27, 2012 by x]Vicious[x Link to comment Share on other sites More sharing options...
RitualBlack Posted April 27, 2012 Share Posted April 27, 2012 Congrats on your first post :laugh: . I don't personally use the mod manager for anything except load order so I don't exactly know the problem, but most mods are just drag and drop into your data folder so you could try that. After you put the mods into your data folder and replace any existing files where necessary make sure you launch the mod manager and check off the .esp files. This should ensure that all your mods work. Link to comment Share on other sites More sharing options...
PropaMcGanda Posted April 28, 2012 Author Share Posted April 28, 2012 (edited) A wonderful suggestion indeed! It should work, but alas, it does not. I jimmies are now quite thoroughly rustled. Do you have any other suggestions? Perhaps it is time to re-install. Edited April 28, 2012 by x]Vicious[x Link to comment Share on other sites More sharing options...
Sparafucile Posted April 28, 2012 Share Posted April 28, 2012 Hey. I'm not sure that the current version of NMM is actually using the new mod activation scheme which is why I'm still using an old version. Have you tried running SkyrimLauncher and looking at the Data Files list to see if Skyrim agrees with NMM about what ESPs are active? Link to comment Share on other sites More sharing options...
MShoap13 Posted April 28, 2012 Share Posted April 28, 2012 If plugins won't stay activated, or simply fail to work after activating them, first make sure the plugins.txt (and DLClist.txt) files, under the \Skyrim\ folder located at C:\Documents and Settings\(User Name)\Local Settings\Application Data\ on XP or C:\Users\(User Name)\AppData\Local\ on Vista/7 are writable by opening their properties and unchecking the tick mark box for "read only". Then go back into NMM and reactivate them. Some people have issues where the mod will properly appear in plugins.txt after activating it through NMM but then as soon as they launch Skyrim, it disappears again. I've yet to find the cause for this as I don't experience it, but making plugins.txt read only again after activating plugins via NMM will prevent Skyrim from removing them and they should work. Unfortunately, you'll have to make it writable, activate plugin(s), then make it read only again every time you add another plugin in the future. If they still won't work you may have a UAC issue. If you're on Vista/7, Steam (and therefore Skyrim) is installed in the default (C:\Program Files) location, and you're having problems with replacers or simply mods (plugins) not working at all, even though you've activated them in NMM, or mods refusing to deactivate, even though all of their files have been removed, then you most likely have a UAC problem. It is possible to turn off UAC though it's not recommended for the vast majority of Windows users. To get around UAC without turning it completely off you'll need to move Steam to a location UAC does not affect (C:\Games\ is a commonly used location). This will most likely break any 3rd party utilities such as NMM as it will leave old registry keys behind that point to the location you originally installed Skyrim in. If you come across this issue, you'll have to uninstall Skyrim, clean the old registry keys, reboot, then reinstall Skyrim. I personally recommend using Revo Uninstaller as if you uninstall Skyrim through it, it will automatically scan for and ask if you'd like to delete old registry keys. If you're interested in keeping your old mods, config files, and/or saved games, tips found in Bben's Oblivion Reinstall Procedure work for Skyrim as well. Link to comment Share on other sites More sharing options...
PropaMcGanda Posted April 28, 2012 Author Share Posted April 28, 2012 Thank you all for your help. I've figured out that I need to add "[Launcher] bEnableFileSelection=1" to my .ini file for the mods to work. I appreciate your assistance! Link to comment Share on other sites More sharing options...
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