macmert Posted July 9, 2008 Share Posted July 9, 2008 Illusion, it is a great support school, chameleon and invisibility... in fact only chameleon is enough :D become a rogue/Sorcerer and have quite fun :D Link to comment Share on other sites More sharing options...
GenghisKhanIT Posted July 9, 2008 Share Posted July 9, 2008 I go for Destruction. I have to say that I have not played much with Illusion, but it seems really powerful. Too bad I simply love to set someone on fire, so it is difficult for me to move on :) Link to comment Share on other sites More sharing options...
tungol Posted July 13, 2008 Share Posted July 13, 2008 I voted conjuration, for the RP aspects. I love strolling through the IC summoning skeletons just for practice. To me, the idea is that you summon things and let them fight, while you stand back and cheer them on. My take on the conjurer is as a cowardly magic user. But I'm also thinking illusion. Invisibility is essential for someone who wants to be a pacifist (or just doesn't like getting hurt). Then there's also paralyze. Though I kinda wish paralyze was more of a sleep spell. That is, I wish it lasted longer with less cost (like charm), but was dispelled when the subject took damage. And plus there's charm, which I always use when talking to shopkeepers. Link to comment Share on other sites More sharing options...
Lainge Posted July 14, 2008 Share Posted July 14, 2008 Restoration. Paladin, need I say more? Link to comment Share on other sites More sharing options...
rhs88 Posted July 18, 2008 Share Posted July 18, 2008 Illusion. I like sneaking around unnoticed from invisibility/chameleon and seeing the world in a new light due to darkvision. Of course my second is alteration. It is much easier to run away when your enemy has to swim through a river while you are running and casting burden on them. That and I have to have my feather spells for my hoard. Link to comment Share on other sites More sharing options...
Varus Torvyn Posted July 18, 2008 Author Share Posted July 18, 2008 Illusion. I like sneaking around unnoticed from invisibility/chameleon and seeing the world in a new light due to darkvision. Of course my second is alteration. It is much easier to run away when your enemy has to swim through a river while you are running and casting burden on them. That and I have to have my feather spells for my hoard.I was a happy camper when I found the Bag of Holding mod. Now I don't have to cast Feather spells anymore. Link to comment Share on other sites More sharing options...
madman132 Posted July 19, 2008 Share Posted July 19, 2008 Illusion. Running around in a dark Castle is boring. Running around in a well lit castle while being invisible is fun :D Alteration is good for Feather spells. I hardly use Shield spells. Conjuration is nice for having a little Distraction for the Enemies. A meager Scamp will do the Trick. Most enemies will run up to the Scamp and strike it down with one blow, but before they can turn on me they'll suffer a mild case of death. Destruction is nice to have when you are low on Fatigue. Instead of doing little damage with your Weapon, hurl some Fireballs until your Magicka is gone. When its empty, your Fatigue will be halfway up again so you can inflict some semi-decent damage with your Weapon again, that is if your opponent is still alive. Mysticism, well, theres "Detect life" and "Soultrap". I hardly use them, Soultrap is good for a 1 second enchantment on your Weapon, dedect life would be more useful if more creatures where invisible. But that would defeat the purpose of invisiblity... Link to comment Share on other sites More sharing options...
Varus Torvyn Posted July 22, 2008 Author Share Posted July 22, 2008 Illusion. Running around in a dark Castle is boring. Running around in a well lit castle while being invisible is fun :D Alteration is good for Feather spells. I hardly use Shield spells. Conjuration is nice for having a little Distraction for the Enemies. A meager Scamp will do the Trick. Most enemies will run up to the Scamp and strike it down with one blow, but before they can turn on me they'll suffer a mild case of death. Destruction is nice to have when you are low on Fatigue. Instead of doing little damage with your Weapon, hurl some Fireballs until your Magicka is gone. When its empty, your Fatigue will be halfway up again so you can inflict some semi-decent damage with your Weapon again, that is if your opponent is still alive. Mysticism, well, theres "Detect life" and "Soultrap". I hardly use them, Soultrap is good for a 1 second enchantment on your Weapon, dedect life would be more useful if more creatures where invisible. But that would defeat the purpose of invisiblity...For a different twist on tactics, try doing one or two sword slashes, then shove a fireball down your opponent's throat. Fun to slash them while they are still frying. Link to comment Share on other sites More sharing options...
simonp92 Posted July 28, 2008 Share Posted July 28, 2008 illusion.. without doubt.. invisiblity and night vision owns... :bunny: Link to comment Share on other sites More sharing options...
dezdimona Posted July 29, 2008 Share Posted July 29, 2008 Destruction followed by Restoration Link to comment Share on other sites More sharing options...
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