greyday01 Posted April 26, 2018 Posted April 26, 2018 I'm making a quest that adds a letter to the player at game start, then the quest starts when you read it, and depending on if a location has been discovered already would set the stage to either 10 or 20. I googled how to add something to the player and so I made a start game enabled quest, added an alias pointing to the player, and added the book to the inventory section of the alias. So far, so good. I opened my save, looked in the inventory and my book was there. The problem started when I started filling out the quest. When I added a script to the book, I modified the defaultsetstageonread to point to different stages depending on if the map marker was visible and renamed it. But after I did this when I went in game the book was missing. I don't really understand why. I renamed the quest I was working on, and made a new quest that simply added the book and nothing else. I also removed the script from the book in the editor id. Now my book is back. Can anyone explain what I'm doing wrong?
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