Syeeb Posted April 28, 2012 Share Posted April 28, 2012 I would like to remove whatever it is that prevents me from hiring Veronica when I already have Cass with me. Could someone tell me where to look in the esp to remove the companion limit? Link to comment Share on other sites More sharing options...
Pelgar Posted April 28, 2012 Share Posted April 28, 2012 I'm not sure if you are looking for a mod to remove companion limits or want to do it yourself in the GECK.There is a mod that removes the companion limit Unlimited Companions UpdatedThe only problem I've had with this mod is that I use Improved Companion SandBox and really like. Unfortunately your companions will quit and return to their home if you leave them sandboxing or waiting and leave the cell they are in when running both mods together. If you want to do it yourself in the GECK, that's a bit tricky. There are three variables, that I know of, that has some control over hiring companions. The main ones that are checked via most dialog are VNPCFollowers.bHumanoidInParty and VNPCFollowers.bCritterInParty. VNPCFollowers.nCurrentFollowers is checked in a few Topic Conditions but not many. I'm working on a mod now that will allow you to have all vanilla companions and run the Sandbox mod as well. I should have it out soon, if I can quit coming up with things to add to it. Link to comment Share on other sites More sharing options...
Syeeb Posted April 28, 2012 Author Share Posted April 28, 2012 I'm not sure if you are looking for a mod to remove companion limits or want to do it yourself in the GECK.There is a mod that removes the companion limit Unlimited Companions UpdatedThe only problem I've had with this mod is that I use Improved Companion SandBox and really like. Unfortunately your companions will quit and return to their home if you leave them sandboxing or waiting and leave the cell they are in when running both mods together. If you want to do it yourself in the GECK, that's a bit tricky. There are three variables, that I know of, that has some control over hiring companions. The main ones that are checked via most dialog are VNPCFollowers.bHumanoidInParty and VNPCFollowers.bCritterInParty. VNPCFollowers.nCurrentFollowers is checked in a few Topic Conditions but not many. I'm working on a mod now that will allow you to have all vanilla companions and run the Sandbox mod as well. I should have it out soon, if I can quit coming up with things to add to it. I had the same problem with unlimited companions and Sandbox Mod. I will take a look in Geck and see if I can edit those lines in my Veronica and Cass mods. Thanks Link to comment Share on other sites More sharing options...
ibble Posted May 2, 2012 Share Posted May 2, 2012 (edited) >snip< I got to stop posting Skyrim stuff in NV/FO forums :confused: And this forum need delete buttons. Edited May 2, 2012 by ibble Link to comment Share on other sites More sharing options...
ripple Posted May 4, 2012 Share Posted May 4, 2012 This is what I use for 'unlimited companions'..... http://newvegas.nexusmods.com/mods/45346 You need MCM but this mod is the only 'unlimited companion mod' that does not conflict with any companion mods, because it does not edit the companion scripts directly. Link to comment Share on other sites More sharing options...
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