fms1 Posted April 29, 2012 Share Posted April 29, 2012 (edited) Sata II = 3gb/s data transfer rateSata III = 6gb/s data transfer rateSSD = waaaay faster than anything else. The PCIe version not the Sata versions. Edited April 29, 2012 by fms1 Link to comment Share on other sites More sharing options...
jezamarie Posted April 30, 2012 Share Posted April 30, 2012 Alright, I need to say this, I was always suspicious that it might just be poor handling of ATI graphics hardware due to not unloading texture data properly and that is why I can play until I load too many cells. That said, I decided to try something, I stopped loading the Official HD tex .bsa's from Beth. I am still using a ridiculous number of HD mods, like Skyrim HD - 2K Textures - Skyrim HD v1_5 LITE, all my armor mods (dozens, literally dozens), Skyrim Flora Overhaul - Vurts Skyrim Flora Overhaul v109a Hi-Res version, HD face packs, body tex's and so on and so forth, AFTER editing my Skyrim.ini to remove the HD .bsa's from loading, boom, NO LAG WHATSOEVER. The only difference is the NPC vanilla clothing looks like crap again. If you are using the official HD packs from Beth in this manner, unload them. Do not use. I fast travelled from Solitude to Whiterun to Riverwood to Markarth and walked inside buildings in each city and no lag after all of that. That said, I am gonna try what you posted Def to see if that fixes it while using the bsa's. Link to comment Share on other sites More sharing options...
Rennn Posted April 30, 2012 Share Posted April 30, 2012 (edited) I can run Crysis on ultra, Mass Effect 3 on the highest settings etc etc, and my issue with Skyrim is it runs fine tbh, it just takes a while to get there, like when I enter a new cell, it'd lag and stutter like hell for a few seconds, run smooth, do it again for a few seconds, then i'll be at 70+ fps again, it makes for very inconsistent gameplay and quite frankly it's getting boring having to deal with it all the time. -DJV That happens on my Phenom II Quad Core as well. It's annoying; I'll be running around in a town capped at 60fps with no issues, and then I'll turn and I'll fall down to 15 fps for a second with massive stutter. Thankfully, I've almost entirely gotten rid of the issue with Gamebooster. It's a program from IObit that keeps your cpu set to 100% of its possible speed and turns off uneeded cpu functions when you'e gaming. It can reduce stutter quite a bit. You may want to try that as well. I have to wonder if it's an AMD cpu thing... but it's probably not, since I think my RAM is the limiting factor of my PC. Edited April 30, 2012 by Rennn Link to comment Share on other sites More sharing options...
jezamarie Posted April 30, 2012 Share Posted April 30, 2012 Def, the fix using ATI CCC to override Skyrim's AA and AF didn't help with the HD .bsa's enabled. Still, once I disabled them it stopped lagging perfectly. Give it a try if you are using them. It seriously fixed my game, made it playable again. It just makes me mad that it has been so hard for us AMD tech people to play this game. I dunno, it just seems silly, I understand that it probably is my 1G of VRAM getting used up, but it should be optimized in a way that old items are dropped in order of use, I can play 60 fps pretty much, but after loading one too many cells (like, seriously, two cells if one is outdoors) and boom done, unplayable. With the texture packs I use, the HD ones from Beth are getting overwritten in game mostly, therefore they aren't adding all that much to the used VRAM. The engine starts showing black meshes with no textures when the VRAM is actually used up so it's just horrible code utilizing ATI hardware. K, rant over. Link to comment Share on other sites More sharing options...
will409 Posted May 4, 2012 Share Posted May 4, 2012 Def, the fix using ATI CCC to override Skyrim's AA and AF didn't help with the HD .bsa's enabled. Still, once I disabled them it stopped lagging perfectly. Give it a try if you are using them. It seriously fixed my game, made it playable again. It just makes me mad that it has been so hard for us AMD tech people to play this game. I dunno, it just seems silly, I understand that it probably is my 1G of VRAM getting used up, but it should be optimized in a way that old items are dropped in order of use, I can play 60 fps pretty much, but after loading one too many cells (like, seriously, two cells if one is outdoors) and boom done, unplayable. With the texture packs I use, the HD ones from Beth are getting overwritten in game mostly, therefore they aren't adding all that much to the used VRAM. The engine starts showing black meshes with no textures when the VRAM is actually used up so it's just horrible code utilizing ATI hardware. K, rant over. How do you remove the bsa's from loading? I unchecked the esps but does it help more if you take out the bsas as well? Also, if you want nicer clothes I suggest Improved NPC clothes-High Res mod. Link to comment Share on other sites More sharing options...
Rennn Posted May 4, 2012 Share Posted May 4, 2012 Unchecking the esps will be fine. If you delete the BSAs Steam will probably try to install them again when you're not watching... Link to comment Share on other sites More sharing options...
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