allomerus Posted April 29, 2012 Share Posted April 29, 2012 (edited) EDIT: FIXED while doing some random crap out of desperation.Anyone facing such a problem should try the « tiangulate » tool available in the mesh options of the NiTriStrips section in NifSkope. Sorry I had trouble with my keyboard when trying to change the riddiculous title... Oh well... So about the matter at hand: I have created a plethora of new custom weapon meshes using the same process, and my latest one - a blade - is simply dying on me. for no damned reason. - I've carefully examined the file paths, and there's nothing wrong with them. - The DDS files are correctly placed, both the texture and the normal map. - The collision data does NOT crash the game when it is placed alone in the game world. - The mesh, whenever loaded, be it in the CS or in-game, causes a total - and silent - game crashdown without even a ''this application has crashed'' message... Has anyone encountered similar issues? I'd like to link the .NIF file teself, but it would seem I don't have the right to do so... Here's a render of the image. This is getting on the site as a replacer for GoldBrand. Edited April 29, 2012 by allomerus Link to comment Share on other sites More sharing options...
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