kon12 Posted July 9, 2008 Share Posted July 9, 2008 wondering if someone could make some arrows that use the PushActorAway function on contact Link to comment Share on other sites More sharing options...
LoginToDownload Posted July 9, 2008 Share Posted July 9, 2008 Unfortunately, Magic Effect scripts don't have a way of determining the effect's "caster", which would be necessary for determining which way the target should go flying. There are workarounds, but quite frankly, they're the reason why so many people find Thieves' Arsenal so buggy. Of course, if there's only one arrow or you just want to slam the target into the ground or straight up into the air, it's easy. Link to comment Share on other sites More sharing options...
kon12 Posted July 9, 2008 Author Share Posted July 9, 2008 na its ok, i figured out how to get them to work Link to comment Share on other sites More sharing options...
tyreil829 Posted July 9, 2008 Share Posted July 9, 2008 what about midas acid arrow? does that count mate? Jack Sparrow Link to comment Share on other sites More sharing options...
LoginToDownload Posted July 10, 2008 Share Posted July 10, 2008 Midas' stuff aren't really arrows at all, but "trigger" activators shaped like arrows. They can monitor their own speed and put a "dummy" at the appropriate location for PushActorAway. Link to comment Share on other sites More sharing options...
kon12 Posted July 10, 2008 Author Share Posted July 10, 2008 Woot the arrows i made work, if the hit doesn't kill then the person get knocked back quite far Link to comment Share on other sites More sharing options...
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