audiodef Posted May 1, 2018 Share Posted May 1, 2018 I don't remember at all which mod it comes from, but the fog filters in the special menu of workshop mode don't work. They have never worked for me, with all kinds of interiors I've built. What could I be missing? It's really annoying to actually be inside, with doors closed, and fog just rolls on in. Link to comment Share on other sites More sharing options...
bbiller Posted May 1, 2018 Share Posted May 1, 2018 Those fog filters are a Far Harbor DLC item, they show up once you've unlocked the right perk tree section for your character. They may be somewhat level locked, too. As to why they are not working, we'd need to see your mod list and order. Link to comment Share on other sites More sharing options...
audiodef Posted May 1, 2018 Author Share Posted May 1, 2018 (edited) Hm, maybe they only work in Far Harbor? I've been trying to use them in the main game land. Load order: GameMode=Fallout4Fallout4.esm=1DLCRobot.esm=1DLCWorkshop01.esm=1DLCCoast.esm=1DLCWorkshop02.esm=1DLCWorkshop03.esm=1DLCNukaWorld.esm=1Unofficial Fallout 4 Patch.esp=1ArmorKeywords.esm=1TrueStormsFO4.esm=1SettlementKeywords.esm=1Homemaker.esm=1Robot Home Defence.esm=1ConcealedArmor.esm=1Companion Infinite Ammo and Unbreakable Power Armour.esm=1HUDFramework.esm=1ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1ValdacilsItemSorting-CosmeticsByType.esp=1KSHairdos.esp=1AzarPonytailHairstyles.esp=1LooksMenu.esp=1CBBE.esp=1Fr4nssonsLightTweaks.esp=1FogOut - Exterior - All DLC.esp=1Vivid Fallout - All in One - Best Choice.esp=1dD-Enhanced Blood Basic.esp=1The Eyes Of Beauty.esp=1No More Fake Puddles - Nuka World 1-0.esp=1FAR.esp=1Swinging Meat Bags.esp=1FO4 Seasons - Summer - AllDLC.esp=1OCDecorator.esp=1OCDispenser.esp=1OCDecoratorDLC.esp=1AlternateSettlements.esp=1Northland Diggers.esp=1Northland Diggers New.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects.esp=1LongerPowerLinesInf.esp=1FunctionalDisplays.esp=1FunctionalDisplays-Patch-DLC-ALL-VIS.esp=1Crafting Workbench.esp=1Crafting Workbenches - Ammo.esp=1Crafting Workbenches - Ammo Special.esp=1Crafting Workbenches - Automatron DLC.esp=1Crafting Workbenches - Junk Items.esp=1Crafting Workbenches - Power Armor.esp=1Crafting Workbenches - Pre War and Manufactured.esp=1Craftable Armor Size - Fix Material Requirements.esp=1CraftableAmmo.esp=1CraftableAmmo_plus.esp=1BetterGenerators.esp=1DD_All_the_COncrete.esp=13dscopes-framework.esp=13dscopes.esp=13dscopes-AddToSpawnList.esp=1BetterSettlers.esp=1BetterSettlersCleanFacePack.esp=1BetterSettlersNoLollygagging.esp=1LegendaryModification.esp=1LegendaryModification2LM.esp=1LegendaryModification2LMAKPatch.esp=1LegendaryModificationMisc.esp=1LegendaryModificationCSA.esp=1LegendaryModificationGroknak.esp=1Armorsmith Extended.esp=1EndorsCustomCombatArmor.esp=1Craftable Armor Size.esp=1Armorsmith All DLCs Patch.esp=1AllSetsExtended.esp=1Enhanced Flickering Firelight.esp=1FogOut - Interiors - All DLC.esp=1Eli_Armour_Compendium.esp=1My_Minutemen.esp=1RaiderOverhaul.esp=1ValdacilsItemSorting-ArmorBySlot.esp=1Raider Overhaul - AE Patch.esp=1FunctionalDisplays-Collectibles.esp=1FunctionalDisplays-MISC-VIS.esp=1ConcealedArmor.esp=1FunctionalDisplays-AID-VIS.esp=1BetterSettlersCCAPack2.0.esp=1Eli Armor Compendium AE VIS Patch.esp=1EndorsCustomCombatArmor_AE.esp=1EndorsCustomCombatArmor_AzarHair.esp=1EndorsCustomCombatArmor_WATM.esp=1EndorsCustomCombatArmor_Valdacil.esp=1EFF.esp=1ImmersiveVendors.esp=1VisibleCompanionAffinity.esp=1WAYN_CompanionTracking.esp=1WAYN_CompanionTracking_Automatron.esp=1Sit Anywhere Re-Done.esp=1AA FusionCityRising.esp=1Diamond City Enhanced.esp=1Wasteland Water Revival - Deep Blue.esp=1ellen.esp=1llamaCompanionHeather.esp=1Nuka World Bottle Fix.esp=1Pip-Boy Flashlight.esp=1Scrap Everything - Ultimate Edition.esp=1SSEX.esp=1ScrapUpdate - Ultimate.esp=1llamaCompanionHeather-VIS-AE Patch.esp=1SkjAlert_All_DLC.esp=1Immersive HUD.esp=1FO4Hotkeys.esp=1Reverb and Ambiance Overhaul.esp=1TrueStormsFO4-FarHarbor.esp=1TrueStormsFO4-NukaWorld-FH-Compat.esp=1RAO - True Storms patch.esp=1Quieter Settlements - Vanilla.esp=1Quieter Settlements - Wasteland Workshop.esp=1Quieter Settlements - Contraptions.esp=1Power Conduits and Pylons Overhaul - SKE.esp=1RichMerchants.esp=1SlowTime.esp=1K9TacticalHarness.esp=1More Where That Came From Diamond City.esp=1More Where That Came From - Classic.esp=1BrighterSettlementLights_ExtraBrightv1.1.esp=1Passthrough.esp=1Passthrough_Compatibility_13394_SKE.esp=1Radiant Clouds and Fogs.esp=1Campsite.esp=1EnhancedLightsandFX.esp=1Campsite-AWKCR.esp=1CleanPoweredDoors.esp=1StartMeUp.esp=1StartMeUpFarHarborPatch.esp=1StartMeUpNukaWorldPatch.esp=1StartMeUp VIS.esp=1Merged Patch.esp=1Bashed Patch, 0.esp=1 My DLC .esm files have been FO4Edit cleaned - not sure if that matters here. Edited May 1, 2018 by audiodef Link to comment Share on other sites More sharing options...
bbiller Posted May 2, 2018 Share Posted May 2, 2018 Just took a look and I can tell you: find my help and issues with some tools post and have a look at page 2 and while you're at it, grab the general load order guide at bethesda.net . You'll want to follow that order and Scrap everything is a tricky beast that wants to be at the bottom or near there, so my 2nd page has some good load order import files there. Do note the importer in NMM will ignore lines with a # starting them so you can use that to help organize things and pull a trick or two (see my files and you'll see what I mean). Link to comment Share on other sites More sharing options...
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