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Cleaning Mods


etang2

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Clean wild, dirty or otherwise scripts from a plugin or master AND help on how to identify these "BAD" scripts

 

This could be very difficult. The scripts for a mod come as loose files or packed inside a .bsa archive, so identifying them is not the problem. Much harder it would be to know if the scripts are necessary for the mod, or if they are maybe artifacts. I think in Papyrus Script manager, there's no option to see which script is used by which object, so you will have to look all through the edits. Maybe there is an easier way, but I don't know.

 

If a script has errors inside it, you would have to edit the source code to correct it. For that, the .psc file is needed. Depending on the script, this can be a very hard and tedious work. I think it's the best, to let the author of a mod know, that there are issues, and hopefully it will be fixed by an update.

 

 

 

Regards

Ghaun

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