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Load previous save CTD


Wils0

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I have been trying out put a bunch of animation mods together to use later on in a larger package but i've encountered a problem where starting from a new game is perfectly fine but trying to load a previous save causes a CTD after the loading screen.

 

Has anyone else encountered anything like this before and can point me in the right direction of what needs to be disabled.

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Yeah it is a problem with XPMSE, SKEE and NiOverride. I'm currently poking around to see if I can fix it.

 

Without an update to SKEE it is problematic. I think I am going to just wait for Expired to send out a new release and see if it fixes it.

Edited by Wils0
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It is a problem with SKEE. For some further information, you can look at the posts by "Oldmansbeard" in this thread:

https://forums.nexusmods.com/index.php?/topic/6594521-ctd-on-loaddeath-problem-with-modded-sse/

 

ATM, being patient an waiting for a SKEE update is the only thing we can do. Personally, I went back to Racemenu Alpha 5 and XPMSE 4.20. This combo seems to work without any issues - at least for me.

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It is a problem with SKEE. For some further information, you can look at the posts by "Oldmansbeard" in this thread:

https://forums.nexusmods.com/index.php?/topic/6594521-ctd-on-loaddeath-problem-with-modded-sse/

 

ATM, being patient an waiting for a SKEE update is the only thing we can do. Personally, I went back to Racemenu Alpha 5 and XPMSE 4.20. This combo seems to work without any issues - at least for me.

 

But 4.20 version not useful for animations for ex sword on back etc. There is no settings in game. Right?

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But 4.20 version not useful for animations for ex sword on back etc. There is no settings in game. Right?

 

 

Yep. That's the downside. I also miss the MCM menu and all those configuration options we had in Oldrim and which came back with 4.31. TBH, for me stability was priority #1, so I switched back to something definitely stable. From my understanding, the "problem" is SKEE rather than XPMSSE. So maybe using 4.31 with Racemenu Alpha 5 would work. Didn't test that in depth.

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But 4.20 version not useful for animations for ex sword on back etc. There is no settings in game. Right?

 

 

Yep. That's the downside. I also miss the MCM menu and all those configuration options we had in Oldrim and which came back with 4.31. TBH, for me stability was priority #1, so I switched back to something definitely stable. From my understanding, the "problem" is SKEE rather than XPMSSE. So maybe using 4.31 with Racemenu Alpha 5 would work. Didn't test that in depth.

 

 

I tested all possible solutions. The problem is SKEE and on github the issue fixed. But not compiled. Expired must compile it to dll..

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